Ports the singularity's values from vgstation (#28720)
* ports the singularity values from vgstation * guidebook fix * 5000 energy level 6 singulo
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@@ -132,10 +132,12 @@ public sealed class SingularitySystem : SharedSingularitySystem
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singularity.Energy = value;
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singularity.Energy = value;
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SetLevel(uid, value switch
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SetLevel(uid, value switch
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{
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{
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>= 2400 => 6,
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// Normally, a level 6 singularity requires the supermatter + 3000 energy.
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>= 1600 => 5,
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// The required amount of energy has been bumped up to compensate for the lack of the supermatter.
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>= 900 => 4,
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>= 5000 => 6,
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>= 300 => 3,
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>= 2000 => 5,
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>= 1000 => 4,
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>= 500 => 3,
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>= 200 => 2,
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>= 200 => 2,
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> 0 => 1,
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> 0 => 1,
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_ => 0
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_ => 0
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@@ -319,11 +321,11 @@ public sealed class SingularitySystem : SharedSingularitySystem
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{
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{
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comp.EnergyDrain = args.NewValue switch
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comp.EnergyDrain = args.NewValue switch
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{
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{
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6 => 20,
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6 => 0,
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5 => 15,
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5 => 0,
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4 => 12,
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4 => 20,
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3 => 8,
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3 => 10,
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2 => 2,
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2 => 5,
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1 => 1,
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1 => 1,
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_ => 0
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_ => 0
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};
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};
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@@ -88,8 +88,7 @@
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[color=red]Do not[/color] turn the PA on unless all the other subsystems are working properly and there is enough power to start the engine.
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[color=red]Do not[/color] turn the PA on unless all the other subsystems are working properly and there is enough power to start the engine.
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Turn power on using the PA control computer. Set the strength to an appropiate level. Currently the only appropriate level is [color=#f0684d]1[/color]; anything above that will ensure that singularity grows too strong to handle.
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Turn power on using the PA control computer. Set the strength to an appropiate level. The higher the output stength is set on PA control computer, the bigger the singularity will be.
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The higher the output stength is set on PA control computer, the bigger the singularity will be.
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Currently, the output power does not affect the ball lightning, beyond giving the ball lightning extra orbs around it.
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Currently, the output power does not affect the ball lightning, beyond giving the ball lightning extra orbs around it.
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