ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
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@@ -1,6 +1,5 @@
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using Content.Server.Atmos;
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using Content.Server.Disposal.Tube.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Body.Components;
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using Content.Shared.Item;
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using Robust.Shared.Containers;
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@@ -74,7 +73,7 @@ namespace Content.Server.Disposal.Unit.Components
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}
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return _entMan.HasComponent<ItemComponent>(entity) ||
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_entMan.HasComponent<SharedBodyComponent>(entity);
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_entMan.HasComponent<BodyComponent>(entity);
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}
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public bool TryInsert(EntityUid entity)
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