0 days without buckle breaking (#1366)
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@@ -27,21 +27,6 @@ namespace Content.Shared.GameObjects.Components.Strap
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public sealed override string Name => "Strap";
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public sealed override uint? NetID => ContentNetIDs.STRAP;
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public abstract StrapPosition Position { get; protected set; }
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}
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[Serializable, NetSerializable]
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public sealed class StrapComponentState : ComponentState
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{
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public readonly StrapPosition Position;
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public StrapComponentState(StrapPosition position) : base(ContentNetIDs.BUCKLE)
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{
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Position = position;
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}
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public bool Buckled { get; }
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}
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[Serializable, NetSerializable]
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