0 days without buckle breaking (#1366)
This commit is contained in:
@@ -7,16 +7,5 @@ namespace Content.Client.GameObjects.Components.Strap
|
||||
[RegisterComponent]
|
||||
public class StrapComponent : SharedStrapComponent
|
||||
{
|
||||
public override StrapPosition Position { get; protected set; }
|
||||
|
||||
public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
|
||||
{
|
||||
if (!(curState is StrapComponentState strap))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Position = strap.Position;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user