0 days without buckle breaking (#1366)
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@@ -29,7 +29,7 @@ namespace Content.Client.GameObjects.Components.Mobs
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}
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}
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protected void SetRotation(AppearanceComponent component, Angle rotation)
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private void SetRotation(AppearanceComponent component, Angle rotation)
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{
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var sprite = component.Owner.GetComponent<ISpriteComponent>();
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