ContextMenu (#3286)
* ContextMenu * Updating to WPF. * Updating to WPF. * Margins
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@@ -1,4 +1,5 @@
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using System.Linq;
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#nullable enable
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using System.Linq;
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using Content.Client.GameObjects.EntitySystems;
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using Content.Client.UserInterface.Controls;
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using Content.Client.Utility;
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@@ -30,6 +31,7 @@ namespace Content.Client.UserInterface.Stylesheets
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public const string StyleClassHotbarSlotNumber = "hotbarSlotNumber";
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public const string StyleClassActionSearchBox = "actionSearchBox";
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public const string StyleClassActionMenuItemRevoked = "actionMenuItemRevoked";
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public const string StyleClassContextMenuCount = "contextMenuCount";
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public const string StyleClassSliderRed = "Red";
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public const string StyleClassSliderGreen = "Green";
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@@ -635,6 +637,13 @@ namespace Content.Client.UserInterface.Stylesheets
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new StyleProperty("font", notoSans15)
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}),
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// small number for the context menu
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new StyleRule(new SelectorElement(typeof(Label), new[] {StyleClassContextMenuCount}, null, null), new[]
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{
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new StyleProperty("font", notoSans10),
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new StyleProperty(Label.StylePropertyAlignMode, Label.AlignMode.Right),
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}),
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// hotbar slot
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new StyleRule(new SelectorElement(typeof(RichTextLabel), new[] {StyleClassHotbarSlotNumber}, null, null), new[]
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{
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