Remove ILand (#4582)
* Remove ILand * Make land not handleable * Rename ILand
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@@ -33,11 +33,8 @@ namespace Content.Server.Light.Components
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/// Component that represents a light bulb. Can be broken, or burned, which turns them mostly useless.
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/// </summary>
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[RegisterComponent]
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public class LightBulbComponent : Component, ILand, IBreakAct
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public class LightBulbComponent : Component, IBreakAct
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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/// <summary>
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/// Invoked whenever the state of the light bulb changes.
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/// </summary>
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@@ -121,12 +118,6 @@ namespace Content.Server.Light.Components
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UpdateColor();
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}
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void ILand.Land(LandEventArgs eventArgs)
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{
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PlayBreakSound();
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State = LightBulbState.Broken;
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}
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public void OnBreak(BreakageEventArgs eventArgs)
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{
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State = LightBulbState.Broken;
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