oops
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@@ -125,9 +125,9 @@ public sealed class IVSystem : EntitySystem
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if (bloodTransferAmount > 0)
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if (bloodTransferAmount > 0)
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{
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{
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solution.SplitSolutionWithOnly(bloodTransferAmount, target.Comp2.BloodReagent);
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var taken = solution.SplitSolutionWithOnly(bloodTransferAmount, target.Comp2.BloodReagent);
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_bloodstream.TryModifyBloodLevel((target.Owner, target.Comp2), bloodTransferAmount);
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_bloodstream.TryModifyBloodLevel((target.Owner, target.Comp2), taken.Volume);
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}
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}
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if (chemsTransferAmount > 0)
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if (chemsTransferAmount > 0)
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@@ -103,6 +103,8 @@ Entries:
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type: Fix
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type: Fix
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- message: Tourniquets now bruise the target slightly more.
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- message: Tourniquets now bruise the target slightly more.
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type: Tweak
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type: Tweak
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- message: IV stands no longer turn non-blood reagents into blood
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type: Fix
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id: 7
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id: 7
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time: '2025-10-08T22:00:00.0000000+00:00'
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time: '2025-10-08T22:00:00.0000000+00:00'
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Order: 2
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Order: 2
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