Remove superseded machine linking code (#18244)

This commit is contained in:
Leon Friedrich
2023-07-24 14:07:35 +12:00
committed by GitHub
parent a4063a5e33
commit f2bfdd8e17
44 changed files with 58 additions and 1259 deletions

View File

@@ -1,6 +1,5 @@
using Content.Shared.DeviceLinking;
using Content.Shared.Doors.Systems;
using Content.Shared.MachineLinking;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
@@ -65,7 +64,7 @@ public sealed class AirlockComponent : Component
/// <summary>
/// The receiver port for turning off automatic closing.
/// </summary>
[DataField("autoClosePort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>))]
[DataField("autoClosePort", customTypeSerializer: typeof(PrototypeIdSerializer<SinkPortPrototype>))]
public string AutoClosePort = "AutoClose";
#region Graphics