Remove superseded machine linking code (#18244)

This commit is contained in:
Leon Friedrich
2023-07-24 14:07:35 +12:00
committed by GitHub
parent a4063a5e33
commit f2bfdd8e17
44 changed files with 58 additions and 1259 deletions

View File

@@ -1,5 +1,5 @@
using Content.Shared.Construction.Prototypes;
using Content.Shared.MachineLinking;
using Content.Shared.DeviceLinking;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
@@ -55,6 +55,6 @@ public sealed class CargoTelepadComponent : Component
[DataField("printerOutput", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string PrinterOutput = "PaperCargoInvoice";
[DataField("receiverPort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>)), ViewVariables(VVAccess.ReadWrite)]
[DataField("receiverPort", customTypeSerializer: typeof(PrototypeIdSerializer<SinkPortPrototype>)), ViewVariables(VVAccess.ReadWrite)]
public string ReceiverPort = "OrderReceiver";
}