Merge pull request #1893 from DrSmugleaf/pragma-begone

This commit is contained in:
Pieter-Jan Briers
2020-08-24 15:52:06 +02:00
committed by GitHub
147 changed files with 435 additions and 724 deletions

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@@ -46,9 +46,7 @@ namespace Content.Server.GameObjects.Components.Fluids
// based on behaviour (e.g. someone being punched vs slashed with a sword would have different blood sprite)
// to check for low volumes for evaporation or whatever
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
#pragma warning restore 649
[Dependency] private readonly IMapManager _mapManager = default!;
public override string Name => "Puddle";