Fixes obsolete Transform warnings in Content. (#25256)
* Fix TransformComponent.MapPosition warnings in Content.Client * Fix TransformComponent.MapPosition warnings in Content.IntegrationTests * Fix TransformComponent.MapPosition warnings in Content.Shared * Fix TransformComponent.MapPosition warnings in Content.Server * Fix TransformComponent.WorldPosition warnings in Content.Shared * Fix TransformComponent.WorldPosition warnings in Content.Client Excepts ClickableComponent b/c that needs to be ECS'd entirely later * Fix TransformComponent.WorldPosition warnings in Content.Server * Fix TransformComponent.WorldRotation warnings in Content.* * Fix TransformComponent.MapPosition warnings I missed * Fix TransformComponent.WorldMatrix warnings in Content.* * Fix TransformComponent.InvWorldMatrix warnings in Content.* * Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.* * Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.* * Fix TransformComponent.GetWorldPositionRotation warnings in Content.* * Fix TransformComponent.Anchored.set warnings in Content.* * Fix TransformComponent.Coordinates.set warnings in Content.* * Fix TransformComponent.LocalPosition.set warnings in Content.* * Fix TransformComponent.AttachToGridOrMap warnings in Content.* * Fix TransformComponent.AttachParent warnings in Content.* * Preempt TransformComponent.LocalRotation.set warnings in Content.Shared * Preempt TransformComponent.LocalRotation.set warnings in Content.Client * Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests * Preempt TransformComponent.LocalRotation.set warnings in Content.Server * Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.* * ECS ClickableComponent * Fix obsolete SharedTransformSystem methods in Content.* * Fix ExplosionOverlay `SharedTransformSystem` dependency * Maybe fix null eye position breaking tests * MGS requested changes
This commit is contained in:
@@ -144,11 +144,12 @@ namespace Content.Shared.Maps
|
||||
private static bool GetWorldTileBox(TileRef turf, out Box2Rotated res)
|
||||
{
|
||||
var entManager = IoCManager.Resolve<IEntityManager>();
|
||||
var xfmSystem = entManager.System<SharedTransformSystem>();
|
||||
var map = IoCManager.Resolve<IMapManager>();
|
||||
|
||||
if (map.TryGetGrid(turf.GridUid, out var tileGrid))
|
||||
{
|
||||
var gridRot = entManager.GetComponent<TransformComponent>(turf.GridUid).WorldRotation;
|
||||
var gridRot = xfmSystem.GetWorldRotation(turf.GridUid);
|
||||
|
||||
// This is scaled to 90 % so it doesn't encompass walls on other tiles.
|
||||
var tileBox = Box2.UnitCentered.Scale(0.9f);
|
||||
|
||||
Reference in New Issue
Block a user