Fixes obsolete Transform warnings in Content. (#25256)
* Fix TransformComponent.MapPosition warnings in Content.Client * Fix TransformComponent.MapPosition warnings in Content.IntegrationTests * Fix TransformComponent.MapPosition warnings in Content.Shared * Fix TransformComponent.MapPosition warnings in Content.Server * Fix TransformComponent.WorldPosition warnings in Content.Shared * Fix TransformComponent.WorldPosition warnings in Content.Client Excepts ClickableComponent b/c that needs to be ECS'd entirely later * Fix TransformComponent.WorldPosition warnings in Content.Server * Fix TransformComponent.WorldRotation warnings in Content.* * Fix TransformComponent.MapPosition warnings I missed * Fix TransformComponent.WorldMatrix warnings in Content.* * Fix TransformComponent.InvWorldMatrix warnings in Content.* * Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.* * Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.* * Fix TransformComponent.GetWorldPositionRotation warnings in Content.* * Fix TransformComponent.Anchored.set warnings in Content.* * Fix TransformComponent.Coordinates.set warnings in Content.* * Fix TransformComponent.LocalPosition.set warnings in Content.* * Fix TransformComponent.AttachToGridOrMap warnings in Content.* * Fix TransformComponent.AttachParent warnings in Content.* * Preempt TransformComponent.LocalRotation.set warnings in Content.Shared * Preempt TransformComponent.LocalRotation.set warnings in Content.Client * Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests * Preempt TransformComponent.LocalRotation.set warnings in Content.Server * Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.* * ECS ClickableComponent * Fix obsolete SharedTransformSystem methods in Content.* * Fix ExplosionOverlay `SharedTransformSystem` dependency * Maybe fix null eye position breaking tests * MGS requested changes
This commit is contained in:
@@ -126,18 +126,18 @@ public sealed partial class ReplaySpectatorSystem
|
||||
|
||||
if (data.Local != null && data.Local.Value.Coords.IsValid(EntityManager))
|
||||
{
|
||||
var newXform = SpawnSpectatorGhost(data.Local.Value.Coords, false);
|
||||
newXform.LocalRotation = data.Local.Value.Rot;
|
||||
var (newUid, newXform) = SpawnSpectatorGhost(data.Local.Value.Coords, false);
|
||||
_transform.SetLocalRotation(newUid, data.Local.Value.Rot, newXform);
|
||||
}
|
||||
else if (data.World != null && data.World.Value.Coords.IsValid(EntityManager))
|
||||
{
|
||||
var newXform = SpawnSpectatorGhost(data.World.Value.Coords, true);
|
||||
newXform.LocalRotation = data.World.Value.Rot;
|
||||
var (newUid, newXform) = SpawnSpectatorGhost(data.World.Value.Coords, true);
|
||||
_transform.SetLocalRotation(newUid, data.World.Value.Rot, newXform);
|
||||
}
|
||||
else if (TryFindFallbackSpawn(out var coords))
|
||||
{
|
||||
var newXform = SpawnSpectatorGhost(coords, true);
|
||||
newXform.LocalRotation = 0;
|
||||
var (newUid, newXform) = SpawnSpectatorGhost(coords, true);
|
||||
_transform.SetLocalRotation(newUid, 0, newXform);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user