Fixes obsolete Transform warnings in Content. (#25256)
* Fix TransformComponent.MapPosition warnings in Content.Client * Fix TransformComponent.MapPosition warnings in Content.IntegrationTests * Fix TransformComponent.MapPosition warnings in Content.Shared * Fix TransformComponent.MapPosition warnings in Content.Server * Fix TransformComponent.WorldPosition warnings in Content.Shared * Fix TransformComponent.WorldPosition warnings in Content.Client Excepts ClickableComponent b/c that needs to be ECS'd entirely later * Fix TransformComponent.WorldPosition warnings in Content.Server * Fix TransformComponent.WorldRotation warnings in Content.* * Fix TransformComponent.MapPosition warnings I missed * Fix TransformComponent.WorldMatrix warnings in Content.* * Fix TransformComponent.InvWorldMatrix warnings in Content.* * Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.* * Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.* * Fix TransformComponent.GetWorldPositionRotation warnings in Content.* * Fix TransformComponent.Anchored.set warnings in Content.* * Fix TransformComponent.Coordinates.set warnings in Content.* * Fix TransformComponent.LocalPosition.set warnings in Content.* * Fix TransformComponent.AttachToGridOrMap warnings in Content.* * Fix TransformComponent.AttachParent warnings in Content.* * Preempt TransformComponent.LocalRotation.set warnings in Content.Shared * Preempt TransformComponent.LocalRotation.set warnings in Content.Client * Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests * Preempt TransformComponent.LocalRotation.set warnings in Content.Server * Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.* * ECS ClickableComponent * Fix obsolete SharedTransformSystem methods in Content.* * Fix ExplosionOverlay `SharedTransformSystem` dependency * Maybe fix null eye position breaking tests * MGS requested changes
This commit is contained in:
@@ -16,6 +16,7 @@ public sealed class ExplosionOverlay : Overlay
|
||||
[Dependency] private readonly IRobustRandom _robustRandom = default!;
|
||||
[Dependency] private readonly IEntityManager _entMan = default!;
|
||||
[Dependency] private readonly IPrototypeManager _proto = default!;
|
||||
private SharedTransformSystem _xformSystem = default!;
|
||||
|
||||
public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowFOV;
|
||||
|
||||
@@ -24,6 +25,7 @@ public sealed class ExplosionOverlay : Overlay
|
||||
public ExplosionOverlay()
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
_xformSystem = _entMan.System<SharedTransformSystem>();
|
||||
_shader = _proto.Index<ShaderPrototype>("unshaded").Instance();
|
||||
}
|
||||
|
||||
@@ -67,7 +69,7 @@ public sealed class ExplosionOverlay : Overlay
|
||||
continue;
|
||||
|
||||
var xform = xforms.GetComponent(gridId);
|
||||
var (_, _, worldMatrix, invWorldMatrix) = xform.GetWorldPositionRotationMatrixWithInv(xforms);
|
||||
var (_, _, worldMatrix, invWorldMatrix) = _xformSystem.GetWorldPositionRotationMatrixWithInv(xform);
|
||||
|
||||
gridBounds = invWorldMatrix.TransformBox(worldBounds).Enlarged(grid.TileSize * 2);
|
||||
drawHandle.SetTransform(worldMatrix);
|
||||
|
||||
Reference in New Issue
Block a user