From f27ce22dc9df1f5e76540fcd2b6b2ce901328a13 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Thu, 20 Aug 2020 22:38:00 +0200 Subject: [PATCH] Reduce airlock prying time. --- Content.Server/GameObjects/Components/Doors/AirlockComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/GameObjects/Components/Doors/AirlockComponent.cs b/Content.Server/GameObjects/Components/Doors/AirlockComponent.cs index 6f8f94d217..398e9230c9 100644 --- a/Content.Server/GameObjects/Components/Doors/AirlockComponent.cs +++ b/Content.Server/GameObjects/Components/Doors/AirlockComponent.cs @@ -418,7 +418,7 @@ namespace Content.Server.GameObjects.Components.Doors return true; } - if (!await tool.UseTool(eventArgs.User, Owner, 3f, ToolQuality.Prying, AirlockCheck)) return false; + if (!await tool.UseTool(eventArgs.User, Owner, 0.2f, ToolQuality.Prying, AirlockCheck)) return false; if (State == DoorState.Closed) Open();