Multiantag Gamemode (#37783)

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Southbridge <7013162+southbridge-fur@users.noreply.github.com>
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
This commit is contained in:
Nemanja
2025-08-15 10:06:51 -04:00
committed by GitHub
parent b2c505df6a
commit f23e8c2861
19 changed files with 787 additions and 5 deletions

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@@ -106,3 +106,19 @@ command-description-scale-multiplyvector =
Multiply an entity's sprite size with a certain 2d vector (without changing its fixture).
command-description-scale-multiplywithfixture =
Multiply an entity's sprite size with a certain factor (including its fixture).
command-description-dynamicrule-list =
Lists all currently active dynamic rules, usually this is just one.
command-description-dynamicrule-get =
Gets the currently active dynamic rule.
command-description-dynamicrule-budget =
Gets the current budget of the piped dynamic rule(s).
command-description-dynamicrule-adjust =
Adjusts the budget of the piped dynamic rule(s) by the specified amount.
command-description-dynamicrule-set =
Sets the budget of the piped dynamic rule(s) to the specified amount.
command-description-dynamicrule-dryrun =
Returns a list of rules that could be activated if the rule ran at this moment with all current context. This is not a complete list of every single rule that could be run, just a sample of the current valid ones.
command-description-dynamicrule-executenow =
Executes the piped dynamic rule as if it had reached its regular update time.
command-description-dynamicrule-rules =
Gets a list of all the rules spawned by the piped dynamic rule.