Adds tons of new materials + cleans up existing ones (#3413)
* RSIs are now banging * Sheets * Hotfix * Last before PR * Ready * Quick * E * Updates everything to new stack PR * Finished off ore, set max stack size to 30 from 50. * Most materials done * Donezo * Adds hides and custom sprited a corgi hide * Should be good * suffix * Bugs * Giff woodplank * Profit?
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@@ -57,7 +57,7 @@ namespace Content.Shared.GameObjects.Components
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public override void ExposeData(ObjectSerializer serializer)
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{
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serializer.DataFieldCached(ref _maxCount, "max", 50);
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serializer.DataFieldCached(ref _maxCount, "max", 30);
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serializer.DataFieldCached(ref _count, "count", MaxCount);
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if (serializer.Writing)
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