Significantly buff food items and nerf hunger decay. (#11163)
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@@ -21,7 +21,7 @@ namespace Content.Server.Nutrition.Components
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set => _baseDecayRate = value;
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}
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[DataField("baseDecayRate")]
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private float _baseDecayRate = 0.1f;
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private float _baseDecayRate = 0.01666666666f;
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[ViewVariables(VVAccess.ReadWrite)]
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public float ActualDecayRate
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@@ -50,10 +50,10 @@ namespace Content.Server.Nutrition.Components
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public Dictionary<HungerThreshold, float> HungerThresholds => _hungerThresholds;
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private readonly Dictionary<HungerThreshold, float> _hungerThresholds = new()
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{
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{ HungerThreshold.Overfed, 600.0f },
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{ HungerThreshold.Okay, 450.0f },
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{ HungerThreshold.Peckish, 300.0f },
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{ HungerThreshold.Starving, 150.0f },
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{ HungerThreshold.Overfed, 200.0f },
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{ HungerThreshold.Okay, 150.0f },
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{ HungerThreshold.Peckish, 100.0f },
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{ HungerThreshold.Starving, 50.0f },
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{ HungerThreshold.Dead, 0.0f },
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};
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