Change minibomb to be explosion resistant and start timer on damage (#32429)
* Make minibomb explosion resistant and trigger timer on damage * Tune damage behaviour and threshold for minibomb
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namespace Content.Server.Destructible.Thresholds.Behaviors;
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[DataDefinition]
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public sealed partial class TimerStartBehavior : IThresholdBehavior
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{
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public void Execute(EntityUid owner, DestructibleSystem system, EntityUid? cause = null)
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{
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system.TriggerSystem.StartTimer(owner, cause);
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}
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}
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