From f1d6776e46d29d6f176138db9bb597e2ee33f632 Mon Sep 17 00:00:00 2001 From: areit <77842470+areitpog@users.noreply.github.com> Date: Wed, 23 Mar 2022 05:34:09 +0300 Subject: [PATCH] Changed the sound that plays when you lock a locker (#7223) --- Content.Server/Lock/LockComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Lock/LockComponent.cs b/Content.Server/Lock/LockComponent.cs index d10ba7bdd5..ea7a2cf75a 100644 --- a/Content.Server/Lock/LockComponent.cs +++ b/Content.Server/Lock/LockComponent.cs @@ -14,6 +14,6 @@ namespace Content.Server.Storage.Components [ViewVariables(VVAccess.ReadWrite)] [DataField("locked")] public bool Locked { get; set; } = true; [ViewVariables(VVAccess.ReadWrite)] [DataField("lockOnClick")] public bool LockOnClick { get; set; } = false; [ViewVariables(VVAccess.ReadWrite)] [DataField("unlockingSound")] public SoundSpecifier UnlockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg"); - [ViewVariables(VVAccess.ReadWrite)] [DataField("lockingSound")] public SoundSpecifier LockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_off.ogg"); + [ViewVariables(VVAccess.ReadWrite)] [DataField("lockingSound")] public SoundSpecifier LockSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/door_lock_on.ogg"); } }