Misc replay related changes (#13250)
This commit is contained in:
@@ -404,7 +404,7 @@ public abstract partial class SharedGunSystem : EntitySystem
|
||||
/// Used for animated effects on the client.
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
protected sealed class HitscanEvent : EntityEventArgs
|
||||
public sealed class HitscanEvent : EntityEventArgs
|
||||
{
|
||||
public List<(EntityCoordinates coordinates, Angle angle, SpriteSpecifier Sprite, float Distance)> Sprites = new();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user