Fix Melee swing effect rotation (#27494)
* Melee swing effect: Allow rotation * Make melee weapon effects follow the user
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@@ -46,6 +46,7 @@ public sealed partial class MeleeWeaponSystem : SharedMeleeWeaponSystem
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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UpdateEffects(frameTime);
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if (!Timing.IsFirstTimePredicted)
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return;
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