Fix Melee swing effect rotation (#27494)

* Melee swing effect: Allow rotation

* Make melee weapon effects follow the user
This commit is contained in:
Magnus Larsen
2024-04-30 11:56:41 +00:00
committed by GitHub
parent bf3e9fe3b4
commit f1c36af0a5
3 changed files with 21 additions and 6 deletions

View File

@@ -6,6 +6,8 @@ namespace Content.Client.Weapons.Melee.Components;
[RegisterComponent]
public sealed partial class WeaponArcVisualsComponent : Component
{
public EntityUid? User;
[DataField("animation")]
public WeaponArcAnimation Animation = WeaponArcAnimation.None;