Remove CannyFastMath.
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@@ -12,9 +12,6 @@ using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using System;
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using System.Linq;
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using CannyFastMath;
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using Math = CannyFastMath.Math;
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using MathF = CannyFastMath.MathF;
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namespace Content.Server.Interfaces.GameObjects.Components.Interaction
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{
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@@ -80,7 +77,7 @@ namespace Content.Server.Interfaces.GameObjects.Components.Interaction
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{
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EntityQuery = new TypeEntityQuery(typeof(SolarPanelComponent));
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// Initialize the sun to something random
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TowardsSun = Math.TAU * _robustRandom.NextDouble();
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TowardsSun = MathHelper.TwoPi * _robustRandom.NextDouble();
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SunAngularVelocity = Angle.FromDegrees(0.1 + ((_robustRandom.NextDouble() - 0.5) * 0.05));
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}
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