Rat King Milsim + Buffs (#20190)
* rat king update * rummaging * buuuuunnnnncccchhh of shit * the last of it * make rat servants not ghost roles * pissma buff and cooldown
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@@ -17,3 +17,17 @@ public sealed class PointingAttemptEvent : EntityEventArgs
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Target = target;
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}
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}
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/// <summary>
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/// Raised on the entity who is pointing after they point at something.
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/// </summary>
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/// <param name="Pointed"></param>
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[ByRefEvent]
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public readonly record struct AfterPointedAtEvent(EntityUid Pointed);
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/// <summary>
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/// Raised on an entity after they are pointed at by another entity.
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/// </summary>
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/// <param name="Pointer"></param>
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[ByRefEvent]
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public readonly record struct AfterGotPointedAtEvent(EntityUid Pointer);
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