Make use-in-hand default to activation interactions. (#5951)
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@@ -16,15 +16,9 @@ public abstract class SharedTrayScannerSystem : EntitySystem
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SubscribeLocalEvent<TrayScannerComponent, ComponentGetState>(OnTrayScannerGetState);
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SubscribeLocalEvent<TrayScannerComponent, ComponentHandleState>(OnTrayScannerHandleState);
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SubscribeLocalEvent<TrayScannerComponent, UseInHandEvent>(OnTrayScannerUsed);
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SubscribeLocalEvent<TrayScannerComponent, ActivateInWorldEvent>(OnTrayScannerActivate);
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}
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private void OnTrayScannerUsed(EntityUid uid, TrayScannerComponent scanner, UseInHandEvent args)
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{
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ActivateTray(uid, scanner);
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}
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private void OnTrayScannerActivate(EntityUid uid, TrayScannerComponent scanner, ActivateInWorldEvent args)
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{
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ActivateTray(uid, scanner);
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