Make use-in-hand default to activation interactions. (#5951)
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@@ -35,7 +35,6 @@ namespace Content.Server.Tools
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SubscribeLocalEvent<WelderComponent, IsHotEvent>(OnWelderIsHotEvent);
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SubscribeLocalEvent<WelderComponent, ExaminedEvent>(OnWelderExamine);
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SubscribeLocalEvent<WelderComponent, SolutionChangedEvent>(OnWelderSolutionChange);
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SubscribeLocalEvent<WelderComponent, UseInHandEvent>(OnWelderUseInHand);
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SubscribeLocalEvent<WelderComponent, ActivateInWorldEvent>(OnWelderActivate);
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SubscribeLocalEvent<WelderComponent, AfterInteractEvent>(OnWelderAfterInteract);
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SubscribeLocalEvent<WelderComponent, ToolUseAttemptEvent>(OnWelderToolUseAttempt);
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@@ -238,11 +237,6 @@ namespace Content.Server.Tools
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args.Handled = true;
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}
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private void OnWelderUseInHand(EntityUid uid, WelderComponent welder, UseInHandEvent args)
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{
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args.Handled = TryToggleWelder(uid, args.User, welder);
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}
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private void OnWelderToolUseAttempt(EntityUid uid, WelderComponent welder, ToolUseAttemptEvent args)
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{
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if (args.Cancelled)
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