Revamped Meteor Swarm (#28974)

* meteor code and balanced values

* Meteor Swarms

* Update meteors.yml

* Update meteors.yml

* HOO! (fix overkill bug and buff space dust)

* undo BloodstreamComponent.cs changes

* DamageDistribution -> DamageTypes

* part 2.
This commit is contained in:
Nemanja
2024-06-14 23:38:43 -04:00
committed by GitHub
parent 1d5840c279
commit f136657b38
36 changed files with 887 additions and 164 deletions

View File

@@ -212,7 +212,7 @@ public sealed class MobThresholdSystem : EntitySystem
MobThresholdsComponent? thresholdComponent = null)
{
threshold = null;
if (!Resolve(target, ref thresholdComponent))
if (!Resolve(target, ref thresholdComponent, false))
return false;
return TryGetThresholdForState(target, MobState.Dead, out threshold, thresholdComponent);