Update content for physics query namespace change (#4701)
This commit is contained in:
@@ -97,7 +97,7 @@ namespace Content.Server.Singularity.Components
|
||||
|
||||
var dirVec = direction.ToVec();
|
||||
var ray = new CollisionRay(Owner.Transform.WorldPosition, dirVec, (int) CollisionGroup.MobMask);
|
||||
var rawRayCastResults = EntitySystem.Get<SharedBroadphaseSystem>().IntersectRay(Owner.Transform.MapID, ray, 4.5f, Owner, false);
|
||||
var rawRayCastResults = EntitySystem.Get<SharedPhysicsSystem>().IntersectRay(Owner.Transform.MapID, ray, 4.5f, Owner, false);
|
||||
|
||||
var rayCastResults = rawRayCastResults as RayCastResults[] ?? rawRayCastResults.ToArray();
|
||||
if(!rayCastResults.Any()) continue;
|
||||
|
||||
Reference in New Issue
Block a user