Fix world targeted actions making the user face in the wrong direction (#21602)

This commit is contained in:
DrSmugleaf
2023-11-12 00:50:35 -08:00
committed by GitHub
parent 9d3fb0883c
commit f094862684

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@@ -291,7 +291,7 @@ public abstract class SharedActionsSystem : EntitySystem
} }
var entityCoordinatesTarget = GetCoordinates(netCoordinatesTarget); var entityCoordinatesTarget = GetCoordinates(netCoordinatesTarget);
_rotateToFaceSystem.TryFaceCoordinates(user, entityCoordinatesTarget.Position); _rotateToFaceSystem.TryFaceCoordinates(user, entityCoordinatesTarget.ToMapPos(EntityManager, _transformSystem));
if (!ValidateWorldTarget(user, entityCoordinatesTarget, worldAction)) if (!ValidateWorldTarget(user, entityCoordinatesTarget, worldAction))
return; return;