TGening for a lotta thing

This commit is contained in:
hereelabs
2025-11-25 21:47:08 -05:00
parent 56a9ba096d
commit f08b58255b
649 changed files with 3272 additions and 100 deletions

View File

@@ -16,9 +16,9 @@
description: It's a blue jumpskirt with some gold markings denoting the rank of "Captain". description: It's a blue jumpskirt with some gold markings denoting the rank of "Captain".
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/captain.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/captain.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/captain.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/captain.rsi
- type: entity - type: entity
parent: ClothingUniformSkirtBase parent: ClothingUniformSkirtBase
@@ -27,9 +27,9 @@
description: A sturdy jumpskirt, issued to members of the Cargo department. description: A sturdy jumpskirt, issued to members of the Cargo department.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/cargotech.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/cargotech.rsi
- type: entity - type: entity
parent: [ClothingUniformSkirtBase, BaseCommandContraband] parent: [ClothingUniformSkirtBase, BaseCommandContraband]
@@ -82,9 +82,9 @@
description: There's some odd stains on this jumpskirt. Hm. description: There's some odd stains on this jumpskirt. Hm.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/chemistry.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/chemistry.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/chemistry.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/chemistry.rsi
- type: entity - type: entity
parent: ClothingUniformSkirtBase parent: ClothingUniformSkirtBase
@@ -159,9 +159,9 @@
description: If this suit was non-conductive, maybe engineers would actually do their damn job. description: If this suit was non-conductive, maybe engineers would actually do their damn job.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/engineering.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/engineering.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/engineering.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/engineering.rsi
- type: entity - type: entity
parent: [ClothingUniformSkirtBase, BaseCommandContraband] parent: [ClothingUniformSkirtBase, BaseCommandContraband]
@@ -170,9 +170,9 @@
description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe. description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/hop.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/hop.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/hop.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/hop.rsi
- type: entity - type: entity
parent: [ClothingUniformSkirtBase, BaseCommandContraband] parent: [ClothingUniformSkirtBase, BaseCommandContraband]
@@ -239,9 +239,9 @@
description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled. description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/hydro.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/hydro.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/hydro.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/hydro.rsi
- type: entity - type: entity
parent: ClothingUniformSkirtBase parent: ClothingUniformSkirtBase
@@ -261,9 +261,9 @@
description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel. description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/medical.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/medical.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/medical.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/medical.rsi
- type: entity - type: entity
parent: ClothingUniformSkirtBase parent: ClothingUniformSkirtBase
@@ -345,9 +345,9 @@
description: 'What can brown do for you?' description: 'What can brown do for you?'
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/qm.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/qm.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/qm.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/qm.rsi
- type: entity - type: entity
parent: [ClothingUniformSkirtBase, BaseCommandContraband] parent: [ClothingUniformSkirtBase, BaseCommandContraband]
@@ -378,9 +378,9 @@
description: It's made of a special fiber that increases perceived intelligence and decreases personal ethics. It has markings that denote the wearer as a scientist. description: It's made of a special fiber that increases perceived intelligence and decreases personal ethics. It has markings that denote the wearer as a scientist.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/scientist.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/scientist.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/scientist.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/scientist.rsi
- type: entity - type: entity
parent: ClothingUniformSkirtBase parent: ClothingUniformSkirtBase
@@ -389,9 +389,9 @@
description: It's a slimming black with reinforced seams; great for industrial work. description: It's a slimming black with reinforced seams; great for industrial work.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/roboticist.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/roboticist.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/roboticist.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/roboticist.rsi
- type: entity - type: entity
parent: [ClothingUniformSkirtBase, BaseSecurityContraband] parent: [ClothingUniformSkirtBase, BaseSecurityContraband]
@@ -546,9 +546,9 @@
description: I am at work. I can't leave work. Work is breathing. I am testing air quality. description: I am at work. I can't leave work. Work is breathing. I am testing air quality.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/atmosf.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/atmos.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/atmosf.rsi sprite: _TBD/Clothing/Uniforms/Jumpskirt/atmos.rsi
- type: entity - type: entity
parent: ClothingUniformSkirtBase parent: ClothingUniformSkirtBase

View File

@@ -62,9 +62,9 @@
description: It's a blue jumpsuit with some gold markings denoting the rank of "Captain". description: It's a blue jumpsuit with some gold markings denoting the rank of "Captain".
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/captain.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/captain.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/captain.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/captain.rsi
- type: entity - type: entity
parent: [ClothingUniformBase, ClothingUniformFoldableBase] parent: [ClothingUniformBase, ClothingUniformFoldableBase]
@@ -73,7 +73,7 @@
description: A sturdy jumpsuit, issued to members of the Cargo department. description: A sturdy jumpsuit, issued to members of the Cargo department.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/cargotech.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/cargotech.rsi
- type: entity - type: entity
parent: [ClothingUniformBase, ClothingUniformFoldableBase] parent: [ClothingUniformBase, ClothingUniformFoldableBase]
@@ -166,7 +166,7 @@
description: There's some odd stains on this jumpsuit. Hm. description: There's some odd stains on this jumpsuit. Hm.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/chemistry.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/chemistry.rsi
- type: entity - type: entity
parent: ClothingUniformBase parent: ClothingUniformBase
@@ -291,7 +291,7 @@
description: If this suit was non-conductive, maybe engineers would actually do their damn job. description: If this suit was non-conductive, maybe engineers would actually do their damn job.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/engineering.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/engineering.rsi
- type: entity - type: entity
parent: [ClothingUniformBase, ClothingUniformFoldableBase] parent: [ClothingUniformBase, ClothingUniformFoldableBase]
@@ -309,7 +309,7 @@
description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe. description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hop.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/hop.rsi
- type: entity - type: entity
parent: [ClothingUniformBase, BaseCommandContraband] parent: [ClothingUniformBase, BaseCommandContraband]
@@ -396,7 +396,7 @@
description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled. description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hydro.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/hydro.rsi
- type: entity - type: entity
parent: [ClothingUniformBase, ClothingUniformFoldableBase] parent: [ClothingUniformBase, ClothingUniformFoldableBase]
@@ -425,7 +425,7 @@
description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel. description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/medical.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/medical.rsi
- type: entity - type: entity
parent: ClothingUniformBase parent: ClothingUniformBase
@@ -507,9 +507,9 @@
description: 'What can brown do for you?' description: 'What can brown do for you?'
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/qm.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/qm.rsi
- type: Clothing - type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/qm.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/qm.rsi
- type: entity - type: entity
parent: [ClothingUniformBase, BaseCommandContraband] parent: [ClothingUniformBase, BaseCommandContraband]
@@ -551,7 +551,7 @@
description: It's made of a special fiber that increases perceived intelligence and decreases personal ethics. It has markings that denote the wearer as a scientist. description: It's made of a special fiber that increases perceived intelligence and decreases personal ethics. It has markings that denote the wearer as a scientist.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/scientist.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/scientist.rsi
- type: entity - type: entity
parent: ClothingUniformBase parent: ClothingUniformBase
@@ -571,7 +571,7 @@
description: It's a slimming black with reinforced seams; great for industrial work. description: It's a slimming black with reinforced seams; great for industrial work.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/roboticist.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/roboticist.rsi
- type: entity - type: entity
parent: [ClothingUniformBase, BaseSecurityContraband, ClothingUniformFoldableBase] parent: [ClothingUniformBase, BaseSecurityContraband, ClothingUniformFoldableBase]
@@ -872,7 +872,7 @@
description: I am at work. I can't leave work. Work is breathing. I am testing air quality. description: I am at work. I can't leave work. Work is breathing. I am testing air quality.
components: components:
- type: Sprite - type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/atmos.rsi sprite: _TBD/Clothing/Uniforms/Jumpsuit/atmos.rsi
- type: entity - type: entity
parent: [ClothingUniformBase, ClothingUniformFoldableBase] parent: [ClothingUniformBase, ClothingUniformFoldableBase]

View File

@@ -6,11 +6,11 @@
abstract: true abstract: true
components: components:
- type: Sprite - type: Sprite
sprite: Objects/Misc/id_cards.rsi sprite: _TBD/Objects/Misc/id_cards.rsi
- type: Clothing - type: Clothing
slots: slots:
- idcard - idcard
sprite: Objects/Misc/id_cards.rsi sprite: _TBD/Objects/Misc/id_cards.rsi
- type: Item - type: Item
size: Small size: Small
heldPrefix: default heldPrefix: default
@@ -37,7 +37,7 @@
layers: layers:
- state: default - state: default
- sprite: &icon-rsi Interface/Misc/job_icons.rsi - sprite: &icon-rsi Interface/Misc/job_icons.rsi
offset: &icon-offset -0.09375, 0.0625 #3 pixels left, 2 pixels up offset: &icon-offset -0.185, 0.015 #3 pixels left, 2 pixels up
state: Passenger state: Passenger
- type: PresetIdCard - type: PresetIdCard
job: Passenger job: Passenger

View File

@@ -5,7 +5,7 @@
id: Medkit id: Medkit
components: components:
- type: Sprite - type: Sprite
sprite: Objects/Specific/Medical/firstaidkits.rsi sprite: _TBD/Objects/Specific/Medical/firstaidkits.rsi
state: firstaid state: firstaid
- type: Storage - type: Storage
maxItemSize: Small maxItemSize: Small
@@ -13,7 +13,7 @@
- 0,0,3,1 - 0,0,3,1
- type: Item - type: Item
size: Large size: Large
sprite: Objects/Specific/Medical/firstaidkits.rsi sprite: _TBD/Objects/Specific/Medical/firstaidkits.rsi
heldPrefix: firstaid heldPrefix: firstaid
- type: PhysicalComposition - type: PhysicalComposition
materialComposition: materialComposition:

View File

@@ -162,9 +162,9 @@
description: A square piece of metal standing on four metal legs. description: A square piece of metal standing on four metal legs.
components: components:
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Tables/generic.rsi sprite: _TBD/Structures/Furniture/Tables/generic.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Tables/generic.rsi sprite: _TBD/Structures/Furniture/Tables/generic.rsi
- type: Damageable - type: Damageable
damageContainer: StructuralInorganic damageContainer: StructuralInorganic
damageModifierSet: Metallic damageModifierSet: Metallic
@@ -206,9 +206,9 @@
description: A square piece of metal standing on four metal legs. Extra robust. description: A square piece of metal standing on four metal legs. Extra robust.
components: components:
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Tables/reinforced.rsi sprite: _TBD/Structures/Furniture/Tables/reinforced.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Tables/reinforced.rsi sprite: _TBD/Structures/Furniture/Tables/reinforced.rsi
- type: Destructible - type: Destructible
thresholds: thresholds:
- trigger: - trigger:
@@ -253,9 +253,9 @@
description: A square piece of glass, standing on four metal legs. description: A square piece of glass, standing on four metal legs.
components: components:
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Tables/glass.rsi sprite: _TBD/Structures/Furniture/Tables/glass.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Tables/glass.rsi sprite: _TBD/Structures/Furniture/Tables/glass.rsi
- type: GlassTable - type: GlassTable
climberDamage: climberDamage:
types: types:
@@ -362,9 +362,9 @@
description: A square piece of glass, standing on four metal legs. Extra robust. description: A square piece of glass, standing on four metal legs. Extra robust.
components: components:
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Tables/r_glass.rsi sprite: _TBD/Structures/Furniture/Tables/r_glass.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Tables/r_glass.rsi sprite: _TBD/Structures/Furniture/Tables/r_glass.rsi
- type: GlassTable - type: GlassTable
climberDamage: climberDamage:
types: types:
@@ -419,9 +419,9 @@
description: A square piece of plasma glass, standing on four metal legs. Pretty! description: A square piece of plasma glass, standing on four metal legs. Pretty!
components: components:
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Tables/plasma.rsi sprite: _TBD/Structures/Furniture/Tables/plasma.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Tables/plasma.rsi sprite: _TBD/Structures/Furniture/Tables/plasma.rsi
- type: GlassTable - type: GlassTable
climberDamage: climberDamage:
types: types:
@@ -519,9 +519,9 @@
description: Do not apply fire to this. Rumour says it burns easily. description: Do not apply fire to this. Rumour says it burns easily.
components: components:
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Tables/wood.rsi sprite: _TBD/Structures/Furniture/Tables/wood.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Tables/wood.rsi sprite: _TBD/Structures/Furniture/Tables/wood.rsi
- type: Damageable - type: Damageable
damageModifierSet: Wood damageModifierSet: Wood
- type: Destructible - type: Destructible

View File

@@ -52,9 +52,9 @@
suffix: Red suffix: Red
components: components:
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Carpets/red_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/red_carpet.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Carpets/red_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/red_carpet.rsi
- type: Destructible - type: Destructible
thresholds: thresholds:
- trigger: - trigger:
@@ -142,9 +142,9 @@
components: components:
- type: Clickable - type: Clickable
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Carpets/blue_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/blue_carpet.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Carpets/blue_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/blue_carpet.rsi
- type: Destructible - type: Destructible
thresholds: thresholds:
- trigger: - trigger:
@@ -172,9 +172,9 @@
components: components:
- type: Clickable - type: Clickable
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Carpets/green_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/green_carpet.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Carpets/green_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/green_carpet.rsi
- type: Destructible - type: Destructible
thresholds: thresholds:
- trigger: - trigger:
@@ -202,9 +202,9 @@
components: components:
- type: Clickable - type: Clickable
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Carpets/orange_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/orange_carpet.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Carpets/orange_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/orange_carpet.rsi
- type: Destructible - type: Destructible
thresholds: thresholds:
- trigger: - trigger:
@@ -228,13 +228,13 @@
- type: entity - type: entity
id: CarpetSBlue id: CarpetSBlue
parent: CarpetBase parent: CarpetBase
suffix: Sky Blue suffix: Royal Blue
components: components:
- type: Clickable - type: Clickable
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Carpets/skyblue_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/royalblue_carpet.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Carpets/skyblue_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/royalblue_carpet.rsi
- type: Destructible - type: Destructible
thresholds: thresholds:
- trigger: - trigger:
@@ -262,9 +262,9 @@
components: components:
- type: Clickable - type: Clickable
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Carpets/purple_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/purple_carpet.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Carpets/purple_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/purple_carpet.rsi
- type: Destructible - type: Destructible
thresholds: thresholds:
- trigger: - trigger:
@@ -292,9 +292,9 @@
components: components:
- type: Clickable - type: Clickable
- type: Sprite - type: Sprite
sprite: Structures/Furniture/Carpets/cyan_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/cyan_carpet.rsi
- type: Icon - type: Icon
sprite: Structures/Furniture/Carpets/cyan_carpet.rsi sprite: _TBD/Structures/Furniture/Carpets/cyan_carpet.rsi
- type: Destructible - type: Destructible
thresholds: thresholds:
- trigger: - trigger:

View File

@@ -104,6 +104,7 @@
parent: ChairBase parent: ChairBase
components: components:
- type: Sprite - type: Sprite
sprite: _TBD/Structures/Furniture/chairs.rsi
state: chair state: chair
- type: Construction - type: Construction
graph: Seat graph: Seat
@@ -116,7 +117,8 @@
suffix: White suffix: White
components: components:
- type: Sprite - type: Sprite
state: chair-greyscale sprite: _TBD/Structures/Furniture/chairs.rsi
state: chair_greyscale
- type: entity - type: entity
name: stool name: stool
@@ -158,7 +160,8 @@
parent: OfficeChairBase parent: OfficeChairBase
components: components:
- type: Sprite - type: Sprite
state: office-white state: officechair_white
sprite: _TBD/Structures/Furniture/chairs.rsi
- type: Construction - type: Construction
graph: Seat graph: Seat
node: chairOffice node: chairOffice
@@ -169,7 +172,8 @@
parent: ChairOfficeLight parent: ChairOfficeLight
components: components:
- type: Sprite - type: Sprite
state: office-dark state: officechair_dark
sprite: _TBD/Structures/Furniture/chairs.rsi
- type: Construction - type: Construction
graph: Seat graph: Seat
node: chairOfficeDark node: chairOfficeDark
@@ -181,7 +185,8 @@
description: It looks comfy. description: It looks comfy.
components: components:
- type: Sprite - type: Sprite
state: comfy sprite: _TBD/Structures/Furniture/chairs.rsi
state: comfychair
- type: Construction - type: Construction
graph: Seat graph: Seat
node: chairComfy node: chairComfy
@@ -193,7 +198,8 @@
description: The pilot seat of a prestigious ship. description: The pilot seat of a prestigious ship.
components: components:
- type: Sprite - type: Sprite
state: shuttle sprite: _TBD/Structures/Furniture/chairs.rsi
state: shuttle_chair
- type: Construction - type: Construction
graph: Seat graph: Seat
node: chairPilotSeat node: chairPilotSeat
@@ -204,7 +210,8 @@
parent: UnanchoredChairBase parent: UnanchoredChairBase
components: components:
- type: Sprite - type: Sprite
state: wooden state: wooden_chair
sprite: _TBD/Structures/Furniture/chairs.rsi
- type: Construction - type: Construction
graph: Seat graph: Seat
node: chairWood node: chairWood
@@ -358,11 +365,11 @@
components: components:
- type: Rotatable - type: Rotatable
- type: Sprite - type: Sprite
sprite: Structures/Furniture/folding_chair.rsi sprite: _TBD/Structures/Furniture/chairs.rsi
layers: layers:
- state: folding - state: plastic_chair
map: ["unfoldedLayer"] map: ["unfoldedLayer"]
- state: folding_folded - state: folded_chair
map: ["foldedLayer"] map: ["foldedLayer"]
visible: false visible: false
- type: Item - type: Item

View File

@@ -7,8 +7,9 @@
- type: Lock - type: Lock
- type: LockVisuals - type: LockVisuals
- type: Sprite - type: Sprite
sprite: Structures/Storage/closet.rsi sprite: _TBD/Structures/Storage/closet.rsi
noRot: true noRot: true
offset: 0, 0.25
layers: layers:
- state: generic - state: generic
map: ["enum.StorageVisualLayers.Base"] map: ["enum.StorageVisualLayers.Base"]

View File

@@ -168,7 +168,7 @@
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: eng stateBaseClosed: eng
stateDoorOpen: eng_open stateDoorOpen: eng_open
stateDoorClosed: eng_evac_door stateDoorClosed: eng_secure_door
- type: AccessReader - type: AccessReader
access: [ [ "Engineering" ] ] access: [ [ "Engineering" ] ]
@@ -255,9 +255,9 @@
components: components:
- type: Appearance - type: Appearance
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: paramed stateBaseClosed: paramed_secure
stateDoorOpen: paramed_open stateDoorOpen: paramed_secure_open
stateDoorClosed: paramed_door stateDoorClosed: paramed_secure_door
- type: AccessReader - type: AccessReader
access: [ [ "Medical" ] ] access: [ [ "Medical" ] ]
@@ -407,8 +407,8 @@
components: components:
- type: GenpopLocker - type: GenpopLocker
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: genpop stateBaseClosed: generic
stateDoorOpen: genpop_open stateDoorOpen: generic_open
stateDoorClosed: genpop_door_1 stateDoorClosed: genpop_door_1
- type: UserInterface - type: UserInterface
interfaces: interfaces:
@@ -580,9 +580,9 @@
- type: AccessReader - type: AccessReader
access: [["Theatre"]] access: [["Theatre"]]
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: clown stateBaseClosed: secure
stateDoorOpen: clown_open stateDoorOpen: secure_open
stateDoorClosed: clown_door stateDoorClosed: secure_door
# Mime # Mime
- type: entity - type: entity
@@ -594,9 +594,9 @@
- type: AccessReader - type: AccessReader
access: [["Theatre"]] access: [["Theatre"]]
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: mime stateBaseClosed: secure
stateDoorOpen: mime_open stateDoorOpen: secure_open
stateDoorClosed: mime_door stateDoorClosed: secure_door
# Representative # Representative
- type: entity - type: entity

View File

@@ -11,7 +11,8 @@
noRot: true noRot: true
- type: Sprite - type: Sprite
noRot: true noRot: true
sprite: Structures/Storage/closet.rsi sprite: _TBD/Structures/Storage/closet.rsi
offset: 0, 0.25
layers: layers:
- state: generic - state: generic
map: ["enum.StorageVisualLayers.Base"] map: ["enum.StorageVisualLayers.Base"]

View File

@@ -46,8 +46,8 @@
components: components:
- type: Appearance - type: Appearance
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: n2 stateBaseClosed: fire
stateDoorOpen: n2_open stateDoorOpen: fire_open
stateDoorClosed: n2_door stateDoorClosed: n2_door
# Fire safety closet # Fire safety closet
@@ -86,9 +86,9 @@
components: components:
- type: Appearance - type: Appearance
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: janitor_bomb stateBaseClosed: armory
stateDoorOpen: janitor_bomb_open stateDoorOpen: generic_open
stateDoorClosed: janitor_bomb_door stateDoorClosed: jani_wardrobe_door
# Biohazard # Biohazard
@@ -101,7 +101,7 @@
components: components:
- type: Appearance - type: Appearance
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: bio stateBaseClosed: generic
stateDoorOpen: bio_open stateDoorOpen: bio_open
stateDoorClosed: bio_door stateDoorClosed: bio_door
@@ -112,7 +112,7 @@
components: components:
- type: Appearance - type: Appearance
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: bio_sci stateBaseClosed: generic
stateDoorOpen: bio_sci_open stateDoorOpen: bio_sci_open
stateDoorClosed: bio_sci_door stateDoorClosed: bio_sci_door
@@ -123,7 +123,7 @@
components: components:
- type: Appearance - type: Appearance
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: bio_viro stateBaseClosed: generic
stateDoorOpen: bio_viro_open stateDoorOpen: bio_viro_open
stateDoorClosed: bio_viro_door stateDoorClosed: bio_viro_door
@@ -134,7 +134,7 @@
components: components:
- type: Appearance - type: Appearance
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: bio_sec stateBaseClosed: generic
stateDoorOpen: bio_sec_open stateDoorOpen: bio_sec_open
stateDoorClosed: bio_sec_door stateDoorClosed: bio_sec_door
@@ -145,7 +145,7 @@
components: components:
- type: Appearance - type: Appearance
- type: EntityStorageVisuals - type: EntityStorageVisuals
stateBaseClosed: bio_jan stateBaseClosed: generic
stateDoorOpen: bio_jan_open stateDoorOpen: bio_jan_open
stateDoorClosed: bio_jan_door stateDoorClosed: bio_jan_door

View File

@@ -29,6 +29,17 @@
id: "hq_wizard_stars_dim_faster" id: "hq_wizard_stars_dim_faster"
configPath: "/Prototypes/Parallaxes/parallax_config_stars_dim-2.toml" configPath: "/Prototypes/Parallaxes/parallax_config_stars_dim-2.toml"
slowness: 0.984352 slowness: 0.984352
- texture:
!type:ImageParallaxTextureSource
path: "/Textures/Parallaxes/planet.png"
slowness: 0.998046875
scale: "1, 1"
tiled: false
- texture:
!type:ImageParallaxTextureSource
path: "/Textures/Parallaxes/Asteroids.png"
slowness: 0.998046875
scale: "1, 1"
layersLQ: layersLQ:
- texture: - texture:
!type:GeneratedParallaxTextureSource !type:GeneratedParallaxTextureSource

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.2 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

After

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 365 B

After

Width:  |  Height:  |  Size: 714 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

After

Width:  |  Height:  |  Size: 3.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 944 B

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 813 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 KiB

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 365 B

After

Width:  |  Height:  |  Size: 714 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 KiB

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 966 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 633 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 531 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 544 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/tgstation/tgstation/commit/beaea876ea426c0e215cee64619862dc19bd9cd8, monkey made by brainfood1183 (github), folded-equipped-INNERCLOTHING edited by TiniestShark (github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 594 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 538 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 561 B

View File

@@ -0,0 +1,30 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "monkey derivative derived by brainfood1183 (github) for ss14 from tgstation at commit https://github.com/tgstation/tgstation/commit/dd97a0e45d904fffadd9d2caad22aedd0d09f3ab then edited by Skarletto (github) and Ghagliiarghii (github). Other sprites taken from tgstation at https://github.com/tgstation/tgstation/pull/69842/commits/d8138946b0ed06fced522729ac8eaa0596864329 and edited by Skarletto (github), edited by Emisse for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 946 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 459 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 403 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 423 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039, edited by Flareguy. In hand sprite scaled down by potato1234_x, monkey made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 957 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 600 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 414 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 407 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039. In hand sprite scaled down by potato1234_x, monkey made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 933 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 602 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 509 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 532 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039, monkey made by brainfood1183 (github) for ss14, folded-equipped-INNERCLOTHING edited by TiniestShark (github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 921 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 496 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 395 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 404 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039. In hand sprite scaled down by potato1234_x, monkey made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 998 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 652 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 434 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 440 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039. In hand sprite scaled down by potato1234_x, monkey made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 887 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 547 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 406 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 402 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039. In hand sprite scaled down by potato1234_x, monkey made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 477 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.2 KiB

View File

@@ -0,0 +1,30 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039, edited by Flareguy. In hand sprite scaled down by potato1234_x, monkey made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1023 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 628 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 397 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 389 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/a5da269bf8615c7d645ab85556a0a658c20baa74, monkey derivative made by brainfood1183 (github)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 927 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 573 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 414 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 407 B

View File

@@ -0,0 +1,34 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c838ba21dae97db345e0113f99596decd1d66039. In hand sprite scaled down by potato1234_x, monkey made by brainfood1183 (github) for ss14",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "folded-equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 985 B

Some files were not shown because too many files have changed in this diff Show More