Changed all int and some float things in Reagent code to Decimals

This commit is contained in:
PrPleGoo
2020-03-14 12:55:07 +01:00
parent b9f9eb6651
commit f05fdfb5fc
19 changed files with 101 additions and 81 deletions

View File

@@ -18,11 +18,11 @@ namespace Content.Shared.GameObjects.Components.Chemistry
[Serializable, NetSerializable]
protected sealed class InjectorComponentState : ComponentState
{
public int CurrentVolume { get; }
public int TotalVolume { get; }
public decimal CurrentVolume { get; }
public decimal TotalVolume { get; }
public InjectorToggleMode CurrentMode { get; }
public InjectorComponentState(int currentVolume, int totalVolume, InjectorToggleMode currentMode) : base(ContentNetIDs.REAGENT_INJECTOR)
public InjectorComponentState(decimal currentVolume, decimal totalVolume, InjectorToggleMode currentMode) : base(ContentNetIDs.REAGENT_INJECTOR)
{
CurrentVolume = currentVolume;
TotalVolume = totalVolume;