Changes resulting from merging Client and Server PhysicsComponent.

This commit is contained in:
Acruid
2020-07-01 12:03:19 -07:00
parent b807b9e7ee
commit f0561d8d95
14 changed files with 25 additions and 56 deletions

View File

@@ -1,6 +1,5 @@
using Content.Server.GameObjects.Components;
using Content.Shared.Physics;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
@@ -11,10 +10,7 @@ using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Random;
using System;
using Robust.Shared.Interfaces.Physics;
using CannyFastMath;
using Math = CannyFastMath.Math;
using MathF = CannyFastMath.MathF;
namespace Content.Server.Throw