Barber scissors fix (#22895)
* barber! * 5% change to maintenance * some fixes * refactor some * ElectroJR fix merge * aoa * remvoe humanoid * Magic mirror cleanup * Cleanup * Bunch more fixes * Fix nohair + range bugs * Fixes --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -3,23 +3,45 @@ using Robust.Shared.Audio;
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namespace Content.Server.MagicMirror;
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/// <summary>
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/// Allows humanoids to change their appearance mid-round.
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/// </summary>
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[RegisterComponent]
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public sealed partial class MagicMirrorComponent : Component
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{
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public Entity<HumanoidAppearanceComponent>? Target;
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/// <summary>
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/// Magic mirror target, used for validating UI messages.
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/// </summary>
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[DataField]
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public EntityUid? Target;
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/// <summary>
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/// doafter time required to add a new slot
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float AddSlotTime = 5f;
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public TimeSpan AddSlotTime = TimeSpan.FromSeconds(5);
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/// <summary>
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/// doafter time required to remove a existing slot
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float RemoveSlotTime = 2f;
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public TimeSpan RemoveSlotTime = TimeSpan.FromSeconds(2);
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/// <summary>
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/// doafter time required to change slot
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float SelectSlotTime = 3f;
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public TimeSpan SelectSlotTime = TimeSpan.FromSeconds(3);
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/// <summary>
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/// doafter time required to recolor slot
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public float ChangeSlotTime = 1f;
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public TimeSpan ChangeSlotTime = TimeSpan.FromSeconds(1);
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/// <summary>
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/// Sound emitted when slots are changed
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public SoundSpecifier ChangeHairSound = new SoundPathSpecifier("/Audio/Items/scissors.ogg");
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}
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