Improve stripping UI (#9768)
This commit is contained in:
@@ -52,6 +52,9 @@ namespace Content.Client.Cuffs.Components
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}
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}
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}
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var ev = new CuffedStateChangeEvent();
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_entityManager.EventBus.RaiseLocalEvent(Owner, ref ev);
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}
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protected override void OnRemove()
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46
Content.Client/Ensnaring/EnsnareableSystem.cs
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46
Content.Client/Ensnaring/EnsnareableSystem.cs
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@@ -0,0 +1,46 @@
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using Content.Client.Ensnaring.Components;
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using Content.Shared.Ensnaring;
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using Robust.Client.GameObjects;
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namespace Content.Client.Ensnaring.Visualizers;
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public sealed class EnsnareableSystem : SharedEnsnareableSystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<EnsnareableComponent, ComponentInit>(OnComponentInit);
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SubscribeLocalEvent<EnsnareableComponent, AppearanceChangeEvent>(OnAppearanceChange);
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}
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private void OnComponentInit(EntityUid uid, EnsnareableComponent component, ComponentInit args)
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{
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if(!TryComp<SpriteComponent>(uid, out var sprite))
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return;
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// TODO remove this, this should just be in yaml.
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sprite.LayerMapReserveBlank(EnsnaredVisualLayers.Ensnared);
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}
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private void OnAppearanceChange(EntityUid uid, EnsnareableComponent component, ref AppearanceChangeEvent args)
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{
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if (args.Sprite == null || !args.Sprite.LayerMapTryGet(EnsnaredVisualLayers.Ensnared, out var layer))
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return;
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if (args.Component.TryGetData(EnsnareableVisuals.IsEnsnared, out bool isEnsnared))
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{
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if (component.Sprite != null)
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{
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args.Sprite.LayerSetRSI(layer, component.Sprite);
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args.Sprite.LayerSetState(layer, component.State);
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args.Sprite.LayerSetVisible(layer, isEnsnared);
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}
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}
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}
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}
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public enum EnsnaredVisualLayers : byte
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{
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Ensnared,
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}
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@@ -1,9 +0,0 @@
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using Robust.Shared.Utility;
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namespace Content.Client.Ensnaring.Visualizers;
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[RegisterComponent]
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[Access(typeof(EnsnareableVisualizerSystem))]
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public sealed class EnsnareableVisualizerComponent : Component
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{
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}
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@@ -1,42 +0,0 @@
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using Content.Client.Ensnaring.Components;
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using Content.Shared.Ensnaring;
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using Robust.Client.GameObjects;
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using Robust.Shared.Utility;
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namespace Content.Client.Ensnaring.Visualizers;
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public sealed class EnsnareableVisualizerSystem : VisualizerSystem<EnsnareableComponent>
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<EnsnareableVisualizerComponent, ComponentInit>(OnComponentInit);
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}
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private void OnComponentInit(EntityUid uid, EnsnareableVisualizerComponent component, ComponentInit args)
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{
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if(!TryComp<SpriteComponent>(uid, out var sprite))
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return;
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sprite.LayerMapReserveBlank(EnsnaredVisualLayers.Ensnared);
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}
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protected override void OnAppearanceChange(EntityUid uid, EnsnareableComponent component, ref AppearanceChangeEvent args)
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{
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if (args.Component.TryGetData(EnsnareableVisuals.IsEnsnared, out bool isEnsnared))
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{
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if (args.Sprite != null && component.Sprite != null)
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{
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args.Sprite.LayerSetRSI(EnsnaredVisualLayers.Ensnared, component.Sprite);
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args.Sprite.LayerSetState(EnsnaredVisualLayers.Ensnared, component.State);
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args.Sprite.LayerSetVisible(EnsnaredVisualLayers.Ensnared, isEnsnared);
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}
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}
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}
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}
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public enum EnsnaredVisualLayers : byte
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{
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Ensnared,
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}
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@@ -1,6 +1,6 @@
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using System.Diagnostics.CodeAnalysis;
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using Content.Client.Animations;
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using Content.Client.Examine;
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using Content.Client.Strip;
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using Content.Client.Verbs;
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using Content.Shared.Hands;
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using Content.Shared.Hands.Components;
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@@ -13,6 +13,7 @@ using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Timing;
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using System.Diagnostics.CodeAnalysis;
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namespace Content.Client.Hands.Systems
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{
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@@ -23,6 +24,7 @@ namespace Content.Client.Hands.Systems
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
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[Dependency] private readonly StrippableSystem _stripSys = default!;
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[Dependency] private readonly ExamineSystem _examine = default!;
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[Dependency] private readonly VerbSystem _verbs = default!;
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@@ -92,6 +94,8 @@ namespace Content.Client.Hands.Systems
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component.SortedHands = new(state.HandNames);
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}
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_stripSys.UpdateUi(uid);
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if (component.ActiveHand == null && state.ActiveHand == null)
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return; //edge case
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@@ -236,6 +240,7 @@ namespace Content.Client.Hands.Systems
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if (!handComp.Hands.TryGetValue(args.Container.ID, out var hand))
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return;
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UpdateHandVisuals(uid, args.Entity, hand);
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_stripSys.UpdateUi(uid);
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if (uid != _playerManager.LocalPlayer?.ControlledEntity)
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return;
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@@ -251,6 +256,7 @@ namespace Content.Client.Hands.Systems
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if (!handComp.Hands.TryGetValue(args.Container.ID, out var hand))
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return;
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UpdateHandVisuals(uid, args.Entity, hand);
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_stripSys.UpdateUi(uid);
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if (uid != _playerManager.LocalPlayer?.ControlledEntity)
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return;
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@@ -1,110 +1,226 @@
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using Content.Client.Cuffs.Components;
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using Content.Client.Examine;
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using Content.Client.Hands;
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using Content.Client.Strip;
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using Content.Client.Stylesheets;
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using Content.Client.UserInterface.Controls;
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using Content.Client.UserInterface.Systems.Hands.Controls;
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using Content.Shared.Ensnaring.Components;
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using Content.Shared.Hands.Components;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Input;
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using Content.Shared.Inventory;
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using Content.Shared.Strip.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input;
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using Robust.Shared.Map;
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using Robust.Shared.Prototypes;
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using static Content.Client.Inventory.ClientInventorySystem;
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using static Robust.Client.UserInterface.Control;
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namespace Content.Client.Inventory
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{
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[UsedImplicitly]
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public sealed class StrippableBoundUserInterface : BoundUserInterface
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{
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public Dictionary<(string ID, string Name), string>? Inventory { get; private set; }
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public Dictionary<string, string>? Hands { get; private set; }
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public Dictionary<EntityUid, string>? Handcuffs { get; private set; }
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public Dictionary<EntityUid, string>? Ensnare { get; private set; }
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private const int ButtonSeparation = 4;
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[Dependency] private readonly IPrototypeManager _protoMan = default!;
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[Dependency] private readonly IEntityManager _entMan = default!;
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private ExamineSystem _examine = default!;
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private InventorySystem _inv = default!;
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[ViewVariables]
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private StrippingMenu? _strippingMenu;
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public const string HiddenPocketEntityId = "StrippingHiddenEntity";
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private EntityUid _virtualHiddenEntity;
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public StrippableBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
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{
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IoCManager.InjectDependencies(this);
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_examine = _entMan.EntitySysManager.GetEntitySystem<ExamineSystem>();
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_inv = _entMan.EntitySysManager.GetEntitySystem<InventorySystem>();
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var title = Loc.GetString("strippable-bound-user-interface-stripping-menu-title", ("ownerName", Identity.Name(Owner.Owner, _entMan)));
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_strippingMenu = new StrippingMenu(title, this);
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_strippingMenu.OnClose += Close;
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_virtualHiddenEntity = _entMan.SpawnEntity(HiddenPocketEntityId, MapCoordinates.Nullspace);
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}
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protected override void Open()
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{
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base.Open();
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var entMan = IoCManager.Resolve<IEntityManager>();
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_strippingMenu = new StrippingMenu($"{Loc.GetString("strippable-bound-user-interface-stripping-menu-title", ("ownerName", Identity.Name(Owner.Owner, entMan)))}");
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_strippingMenu.OnClose += Close;
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_strippingMenu.OpenCenteredLeft();
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UpdateMenu();
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_strippingMenu?.OpenCenteredLeft();
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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_entMan.DeleteEntity(_virtualHiddenEntity);
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if (!disposing)
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return;
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_strippingMenu?.Dispose();
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}
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private void UpdateMenu()
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public void DirtyMenu()
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{
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if (_strippingMenu == null) return;
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if (_strippingMenu != null)
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_strippingMenu.Dirty = true;
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}
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public void UpdateMenu()
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{
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if (_strippingMenu == null)
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return;
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_strippingMenu.ClearButtons();
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if (Inventory != null)
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if (_entMan.TryGetComponent(Owner.Owner, out InventoryComponent? inv) && _protoMan.TryIndex<InventoryTemplatePrototype>(inv.TemplateId, out var template))
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{
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foreach (var (slot, name) in Inventory)
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foreach (var slot in template.Slots)
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{
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_strippingMenu.AddButton(slot.Name, name, (ev) =>
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{
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SendMessage(new StrippingInventoryButtonPressed(slot.ID));
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});
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AddInventoryButton(slot.Name, template, inv);
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}
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}
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if (Hands != null)
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if (_entMan.TryGetComponent(Owner.Owner, out HandsComponent? handsComp))
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{
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foreach (var (hand, name) in Hands)
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// good ol hands shit code. there is a GuiHands comparer that does the same thing... but these are hands
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// and not gui hands... which are different...
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foreach (var hand in handsComp.Hands.Values)
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{
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_strippingMenu.AddButton(hand, name, (ev) =>
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{
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SendMessage(new StrippingHandButtonPressed(hand));
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});
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if (hand.Location != HandLocation.Right)
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continue;
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AddHandButton(hand);
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}
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foreach (var hand in handsComp.Hands.Values)
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{
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if (hand.Location != HandLocation.Middle)
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continue;
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AddHandButton(hand);
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}
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foreach (var hand in handsComp.Hands.Values)
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{
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if (hand.Location != HandLocation.Left)
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continue;
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AddHandButton(hand);
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}
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}
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if (Handcuffs != null)
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// snare-removal button. This is just the old button before the change to item slots. It is pretty out of place.
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if (_entMan.TryGetComponent(Owner.Owner, out SharedEnsnareableComponent? snare) && snare.IsEnsnared)
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{
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foreach (var (id, name) in Handcuffs)
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var button = new Button()
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{
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_strippingMenu.AddButton(Loc.GetString("strippable-bound-user-interface-stripping-menu-handcuffs-button"), name, (ev) =>
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{
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SendMessage(new StrippingHandcuffButtonPressed(id));
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});
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}
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Text = Loc.GetString("strippable-bound-user-interface-stripping-menu-ensnare-button"),
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StyleClasses = { StyleBase.ButtonOpenRight }
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};
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button.OnPressed += (_) => SendMessage(new StrippingEnsnareButtonPressed());
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_strippingMenu.SnareContainer.AddChild(button);
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}
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if (Ensnare != null)
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{
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foreach (var (id, name) in Ensnare)
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{
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_strippingMenu.AddButton(Loc.GetString("strippable-bound-user-interface-stripping-menu-ensnare-button"), name, (ev) =>
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{
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SendMessage(new StrippingEnsnareButtonPressed(id));
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});
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}
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}
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// TODO fix layout container measuring (its broken atm).
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// _strippingMenu.InvalidateMeasure();
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// _strippingMenu.Contents.Measure(Vector2.Infinity);
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// TODO allow windows to resize based on content's desired size
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// for now: shit-code
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// this breaks for drones (too many hands, lots of empty vertical space), and looks shit for monkeys and the like.
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// but the window is realizable, so eh.
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_strippingMenu.SetSize = (220, snare?.IsEnsnared == true ? 550 : 530);
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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private void AddHandButton(Hand hand)
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{
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base.UpdateState(state);
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var button = new HandButton(hand.Name, hand.Location);
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if (state is not StrippingBoundUserInterfaceState stripState) return;
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button.Pressed += SlotPressed;
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Inventory = stripState.Inventory;
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Hands = stripState.Hands;
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Handcuffs = stripState.Handcuffs;
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Ensnare = stripState.Ensnare;
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if (_entMan.TryGetComponent(hand.HeldEntity, out HandVirtualItemComponent? virt))
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{
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button.Blocked = true;
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if (_entMan.TryGetComponent(Owner.Owner, out CuffableComponent? cuff) && cuff.Container.Contains(virt.BlockingEntity))
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button.BlockedRect.MouseFilter = MouseFilterMode.Ignore;
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}
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UpdateEntityIcon(button, hand.HeldEntity);
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_strippingMenu!.HandsContainer.AddChild(button);
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}
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UpdateMenu();
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private void SlotPressed(GUIBoundKeyEventArgs ev, SlotControl slot)
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{
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// TODO: allow other interactions? Verbs? But they should then generate a pop-up and/or have a delay so the
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// user that is being stripped can prevent the verbs from being exectuted.
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// So for now: only stripping & examining
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if (ev.Function == EngineKeyFunctions.Use)
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{
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SendMessage(new StrippingSlotButtonPressed(slot.SlotName, slot is HandButton));
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}
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else if (ev.Function == ContentKeyFunctions.ExamineEntity && slot.Entity != null)
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{
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_examine.DoExamine(slot.Entity.Value);
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return;
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}
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if (ev.Function != EngineKeyFunctions.Use)
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return;
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}
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private void AddInventoryButton(string slotId, InventoryTemplatePrototype template, InventoryComponent inv)
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{
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if (!_inv.TryGetSlotContainer(inv.Owner, slotId, out var container, out var slotDef, inv))
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return;
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var entity = container.ContainedEntity;
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// If this is a full pocket, obscure the real entity
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if (entity != null && slotDef.StripHidden)
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entity = _virtualHiddenEntity;
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var button = new SlotButton(new SlotData(slotDef, container));
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button.Pressed += SlotPressed;
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_strippingMenu!.InventoryContainer.AddChild(button);
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UpdateEntityIcon(button, entity);
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LayoutContainer.SetPosition(button, slotDef.StrippingWindowPos * (SlotControl.DefaultButtonSize + ButtonSeparation));
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}
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private void UpdateEntityIcon(SlotControl button, EntityUid? entity)
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{
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// Hovering, highlighting & storage are features of general hands & inv GUIs. This UI just re-uses these because I'm lazy.
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button.ClearHover();
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button.StorageButton.Visible = false;
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if (entity == null)
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{
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button.SpriteView.Sprite = null;
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return;
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}
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SpriteComponent? sprite;
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if (_entMan.TryGetComponent(entity, out HandVirtualItemComponent? virt))
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_entMan.TryGetComponent(virt.BlockingEntity, out sprite);
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else if (!_entMan.TryGetComponent(entity, out sprite))
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return;
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button.SpriteView.Sprite = sprite;
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}
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}
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}
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43
Content.Client/Strip/StrippableSystem.cs
Normal file
43
Content.Client/Strip/StrippableSystem.cs
Normal file
@@ -0,0 +1,43 @@
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using Content.Client.Inventory;
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using Content.Shared.Cuffs.Components;
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using Content.Shared.Ensnaring.Components;
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using Content.Shared.Hands;
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using Content.Shared.Inventory.Events;
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using Robust.Client.GameObjects;
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namespace Content.Client.Strip;
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/// <summary>
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/// This is the client-side stripping system, which just triggers UI updates on events.
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/// </summary>
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public sealed class StrippableSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<StrippableComponent, CuffedStateChangeEvent>(OnCuffStateChange);
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SubscribeLocalEvent<StrippableComponent, DidEquipEvent>(UpdateUi);
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SubscribeLocalEvent<StrippableComponent, DidUnequipEvent>(UpdateUi);
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SubscribeLocalEvent<StrippableComponent, DidEquipHandEvent>(UpdateUi);
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SubscribeLocalEvent<StrippableComponent, DidUnequipHandEvent>(UpdateUi);
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SubscribeLocalEvent<StrippableComponent, EnsnaredChangedEvent>(UpdateUi);
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}
|
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private void OnCuffStateChange(EntityUid uid, StrippableComponent component, ref CuffedStateChangeEvent args)
|
||||
{
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||||
UpdateUi(uid, component);
|
||||
}
|
||||
|
||||
public void UpdateUi(EntityUid uid, StrippableComponent? component = null, EntityEventArgs? args = null)
|
||||
{
|
||||
if (!TryComp(uid, out ClientUserInterfaceComponent? uiComp))
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||||
return;
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||||
|
||||
foreach (var ui in uiComp.Interfaces)
|
||||
{
|
||||
if (ui is StrippableBoundUserInterface stripUi)
|
||||
stripUi.DirtyMenu();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,64 +1,45 @@
|
||||
using System;
|
||||
using Content.Client.Stylesheets;
|
||||
using Robust.Client.UserInterface;
|
||||
using Content.Client.Inventory;
|
||||
using Robust.Client.UserInterface.Controls;
|
||||
using Robust.Client.UserInterface.CustomControls;
|
||||
using Robust.Shared.Timing;
|
||||
using static Robust.Client.UserInterface.Controls.BoxContainer;
|
||||
|
||||
namespace Content.Client.Strip
|
||||
{
|
||||
public sealed class StrippingMenu : DefaultWindow
|
||||
{
|
||||
private readonly BoxContainer _vboxContainer;
|
||||
public LayoutContainer InventoryContainer = new();
|
||||
public BoxContainer HandsContainer = new() { Orientation = LayoutOrientation.Horizontal };
|
||||
public BoxContainer SnareContainer = new();
|
||||
private StrippableBoundUserInterface _bui;
|
||||
public bool Dirty = true;
|
||||
|
||||
public StrippingMenu(string title)
|
||||
public StrippingMenu(string title, StrippableBoundUserInterface bui)
|
||||
{
|
||||
MinSize = SetSize = (400, 620);
|
||||
Title = title;
|
||||
_bui = bui;
|
||||
|
||||
_vboxContainer = new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Vertical,
|
||||
VerticalExpand = true,
|
||||
SeparationOverride = 5,
|
||||
};
|
||||
|
||||
Contents.AddChild(_vboxContainer);
|
||||
var box = new BoxContainer() { Orientation = LayoutOrientation.Vertical, Margin = new Thickness(0, 8) };
|
||||
Contents.AddChild(box);
|
||||
box.AddChild(SnareContainer);
|
||||
box.AddChild(HandsContainer);
|
||||
box.AddChild(InventoryContainer);
|
||||
}
|
||||
|
||||
public void ClearButtons()
|
||||
{
|
||||
_vboxContainer.DisposeAllChildren();
|
||||
InventoryContainer.DisposeAllChildren();
|
||||
HandsContainer.DisposeAllChildren();
|
||||
SnareContainer.DisposeAllChildren();
|
||||
}
|
||||
|
||||
public void AddButton(string title, string name, Action<BaseButton.ButtonEventArgs> onPressed)
|
||||
protected override void FrameUpdate(FrameEventArgs args)
|
||||
{
|
||||
var button = new Button()
|
||||
{
|
||||
Text = name,
|
||||
StyleClasses = { StyleBase.ButtonOpenRight }
|
||||
};
|
||||
if (!Dirty)
|
||||
return;
|
||||
|
||||
button.OnPressed += onPressed;
|
||||
|
||||
_vboxContainer.AddChild(new BoxContainer
|
||||
{
|
||||
Orientation = LayoutOrientation.Horizontal,
|
||||
HorizontalExpand = true,
|
||||
SeparationOverride = 5,
|
||||
Children =
|
||||
{
|
||||
new Label()
|
||||
{
|
||||
Text = $"{title}:"
|
||||
},
|
||||
new Control()
|
||||
{
|
||||
HorizontalExpand = true
|
||||
},
|
||||
button,
|
||||
}
|
||||
});
|
||||
Dirty = false;
|
||||
_bui.UpdateMenu();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Client.Cooldown;
|
||||
using Content.Client.Cooldown;
|
||||
using Content.Client.UserInterface.Systems.Inventory.Controls;
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.UserInterface;
|
||||
@@ -12,6 +12,8 @@ namespace Content.Client.UserInterface.Controls
|
||||
{
|
||||
private const string HighlightShader = "SelectionOutlineInrange";
|
||||
|
||||
public static int DefaultButtonSize = 64;
|
||||
|
||||
public TextureRect ButtonRect { get; }
|
||||
public TextureRect BlockedRect { get; }
|
||||
public TextureRect HighlightRect { get; }
|
||||
@@ -111,7 +113,7 @@ namespace Content.Client.UserInterface.Controls
|
||||
{
|
||||
IoCManager.InjectDependencies(this);
|
||||
Name = "SlotButton_null";
|
||||
MinSize = (64, 64);
|
||||
MinSize = (DefaultButtonSize, DefaultButtonSize);
|
||||
AddChild(ButtonRect = new TextureRect
|
||||
{
|
||||
TextureScale = (2, 2),
|
||||
|
||||
@@ -2,12 +2,15 @@ using System.Linq;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.DoAfter;
|
||||
using Content.Server.Hands.Components;
|
||||
using Content.Server.Hands.Systems;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.Alert;
|
||||
using Content.Shared.Cuffs.Components;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Hands.EntitySystems;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Interaction.Components;
|
||||
using Content.Shared.Popups;
|
||||
using Robust.Server.Containers;
|
||||
using Robust.Server.GameObjects;
|
||||
@@ -17,9 +20,6 @@ using Robust.Shared.Player;
|
||||
|
||||
namespace Content.Server.Cuffs.Components
|
||||
{
|
||||
[ByRefEvent]
|
||||
public readonly struct CuffedStateChangeEvent {}
|
||||
|
||||
[RegisterComponent]
|
||||
[ComponentReference(typeof(SharedCuffableComponent))]
|
||||
public sealed class CuffableComponent : SharedCuffableComponent
|
||||
@@ -39,18 +39,12 @@ namespace Content.Server.Cuffs.Components
|
||||
|
||||
public IReadOnlyList<EntityUid> StoredEntities => Container.ContainedEntities;
|
||||
|
||||
/// <summary>
|
||||
/// Container of various handcuffs currently applied to the entity.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadOnly)]
|
||||
public Container Container { get; set; } = default!;
|
||||
|
||||
private bool _uncuffing;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
Container = _sysMan.GetEntitySystem<ContainerSystem>().EnsureContainer<Container>(Owner, _componentFactory.GetComponentName(GetType()));
|
||||
|
||||
Owner.EnsureComponentWarn<HandsComponent>();
|
||||
}
|
||||
|
||||
@@ -101,19 +95,19 @@ namespace Content.Server.Cuffs.Components
|
||||
return true;
|
||||
}
|
||||
|
||||
var sys = _sysMan.GetEntitySystem<SharedHandsSystem>();
|
||||
var sys = _entMan.EntitySysManager.GetEntitySystem<SharedHandsSystem>();
|
||||
|
||||
// Success!
|
||||
sys.TryDrop(user, handcuff);
|
||||
|
||||
Container.Insert(handcuff);
|
||||
CanStillInteract = _entMan.TryGetComponent(Owner, out HandsComponent? ownerHands) && ownerHands.Hands.Count() > CuffedHandCount;
|
||||
_sysMan.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
|
||||
_entMan.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
|
||||
|
||||
var ev = new CuffedStateChangeEvent();
|
||||
_entMan.EventBus.RaiseLocalEvent(Owner, ref ev, true);
|
||||
UpdateAlert();
|
||||
UpdateHeldItems();
|
||||
UpdateHeldItems(handcuff);
|
||||
Dirty(_entMan);
|
||||
return true;
|
||||
}
|
||||
@@ -126,29 +120,43 @@ namespace Content.Server.Cuffs.Components
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check how many items the user is holding and if it's more than the number of cuffed hands, drop some items.
|
||||
/// Adds virtual cuff items to the user's hands.
|
||||
/// </summary>
|
||||
public void UpdateHeldItems()
|
||||
public void UpdateHeldItems(EntityUid handcuff)
|
||||
{
|
||||
// TODO when ecs-ing this, we probably don't just want to use the generic virtual-item entity, and instead
|
||||
// want to add our own item, so that use-in-hand triggers an uncuff attempt and the like.
|
||||
|
||||
if (!_entMan.TryGetComponent(Owner, out HandsComponent? handsComponent)) return;
|
||||
|
||||
var sys = _sysMan.GetEntitySystem<SharedHandsSystem>();
|
||||
var handSys = _entMan.EntitySysManager.GetEntitySystem<SharedHandsSystem>();
|
||||
|
||||
var freeHandCount = handsComponent.Hands.Count() - CuffedHandCount;
|
||||
|
||||
foreach (var hand in handsComponent.Hands.Values)
|
||||
var freeHands = 0;
|
||||
foreach (var hand in handSys.EnumerateHands(Owner, handsComponent))
|
||||
{
|
||||
if (hand.IsEmpty)
|
||||
continue;
|
||||
|
||||
if (freeHandCount > 0)
|
||||
if (hand.HeldEntity == null)
|
||||
{
|
||||
freeHandCount--;
|
||||
freeHands++;
|
||||
continue;
|
||||
}
|
||||
|
||||
sys.TryDrop(Owner, hand, checkActionBlocker: false, handsComp: handsComponent);
|
||||
// Is this entity removable? (it might be an existing handcuff blocker)
|
||||
if (_entMan.HasComponent<UnremoveableComponent>(hand.HeldEntity))
|
||||
continue;
|
||||
|
||||
handSys.DoDrop(Owner, hand, true, handsComponent);
|
||||
freeHands++;
|
||||
if (freeHands == 2)
|
||||
break;
|
||||
}
|
||||
|
||||
var virtSys = _entMan.EntitySysManager.GetEntitySystem<HandVirtualItemSystem>();
|
||||
|
||||
if (virtSys.TrySpawnVirtualItemInHand(handcuff, Owner, out var virtItem1))
|
||||
_entMan.EnsureComponent<UnremoveableComponent>(virtItem1.Value);
|
||||
|
||||
if (virtSys.TrySpawnVirtualItemInHand(handcuff, Owner, out var virtItem2))
|
||||
_entMan.EnsureComponent<UnremoveableComponent>(virtItem2.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -247,7 +255,7 @@ namespace Content.Server.Cuffs.Components
|
||||
{
|
||||
SoundSystem.Play(cuff.EndUncuffSound.GetSound(), Filter.Pvs(Owner), Owner);
|
||||
|
||||
Container.ForceRemove(cuffsToRemove.Value);
|
||||
_entMan.EntitySysManager.GetEntitySystem<HandVirtualItemSystem>().DeleteInHandsMatching(user, cuffsToRemove.Value);
|
||||
_entMan.EntitySysManager.GetEntitySystem<SharedHandsSystem>().PickupOrDrop(user, cuffsToRemove.Value);
|
||||
|
||||
if (cuff.BreakOnRemove)
|
||||
@@ -264,12 +272,9 @@ namespace Content.Server.Cuffs.Components
|
||||
}
|
||||
}
|
||||
|
||||
if (_entMan.TryGetComponent(Owner, out HandsComponent? handsComponent))
|
||||
CanStillInteract = handsComponent.SortedHands.Count() > CuffedHandCount;
|
||||
else
|
||||
CanStillInteract = true;
|
||||
CanStillInteract = _entMan.TryGetComponent(Owner, out HandsComponent? handsComponent) && handsComponent.SortedHands.Count() > CuffedHandCount;
|
||||
_entMan.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
|
||||
|
||||
_sysMan.GetEntitySystem<ActionBlockerSystem>().UpdateCanMove(Owner);
|
||||
var ev = new CuffedStateChangeEvent();
|
||||
_entMan.EventBus.RaiseLocalEvent(Owner, ref ev, true);
|
||||
UpdateAlert();
|
||||
|
||||
@@ -179,6 +179,8 @@ namespace Content.Server.Cuffs.Components
|
||||
|
||||
Cuffing = false;
|
||||
|
||||
// TODO these pop-ups need third-person variants (i.e. {$user} is cuffing {$target}!
|
||||
|
||||
if (result != DoAfterStatus.Cancelled)
|
||||
{
|
||||
if (cuffs.TryAddNewCuffs(user, Owner))
|
||||
|
||||
@@ -8,6 +8,9 @@ using Content.Shared.Verbs;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Shared.Player;
|
||||
using Content.Shared.Interaction;
|
||||
using Robust.Shared.Audio;
|
||||
using Robust.Shared.Containers;
|
||||
using Content.Server.Hands.Systems;
|
||||
using Content.Shared.MobState.EntitySystems;
|
||||
|
||||
namespace Content.Server.Cuffs
|
||||
@@ -16,6 +19,7 @@ namespace Content.Server.Cuffs
|
||||
public sealed class CuffableSystem : SharedCuffableSystem
|
||||
{
|
||||
[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
|
||||
[Dependency] private readonly HandVirtualItemSystem _virtualSystem = default!;
|
||||
[Dependency] private readonly SharedAudioSystem _audio = default!;
|
||||
[Dependency] private readonly SharedMobStateSystem _mobState = default!;
|
||||
[Dependency] private readonly SharedPopupSystem _popup = default!;
|
||||
@@ -28,6 +32,13 @@ namespace Content.Server.Cuffs
|
||||
SubscribeLocalEvent<UncuffAttemptEvent>(OnUncuffAttempt);
|
||||
SubscribeLocalEvent<CuffableComponent, GetVerbsEvent<Verb>>(AddUncuffVerb);
|
||||
SubscribeLocalEvent<HandcuffComponent, AfterInteractEvent>(OnCuffAfterInteract);
|
||||
SubscribeLocalEvent<CuffableComponent, EntRemovedFromContainerMessage>(OnCuffsRemoved);
|
||||
}
|
||||
|
||||
private void OnCuffsRemoved(EntityUid uid, CuffableComponent component, EntRemovedFromContainerMessage args)
|
||||
{
|
||||
if (args.Container.ID == component.Container.ID)
|
||||
_virtualSystem.DeleteInHandsMatching(uid, args.Entity);
|
||||
}
|
||||
|
||||
private void AddUncuffVerb(EntityUid uid, CuffableComponent component, GetVerbsEvent<Verb> args)
|
||||
@@ -62,6 +73,8 @@ namespace Content.Server.Cuffs
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO these messages really need third-party variants. I.e., "{$user} starts cuffing {$target}!"
|
||||
|
||||
if (component.Broken)
|
||||
{
|
||||
_popup.PopupEntity(Loc.GetString("handcuff-component-cuffs-broken-error"), args.User, Filter.Entities(args.User));
|
||||
@@ -93,7 +106,7 @@ namespace Content.Server.Cuffs
|
||||
else
|
||||
{
|
||||
_popup.PopupEntity(Loc.GetString("handcuff-component-start-cuffing-target-message",("targetName", args.Target)), args.User, Filter.Entities(args.User));
|
||||
_popup.PopupEntity(Loc.GetString("handcuff-component-start-cuffing-by-other-message",("otherName", args.User)), target, Filter.Entities(args.User));
|
||||
_popup.PopupEntity(Loc.GetString("handcuff-component-start-cuffing-by-other-message",("otherName", args.User)), target, Filter.Entities(args.Target.Value));
|
||||
}
|
||||
|
||||
_audio.PlayPvs(component.StartCuffSound, uid);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Threading;
|
||||
using System.Threading;
|
||||
using Content.Server.DoAfter;
|
||||
using Content.Server.Ensnaring.Components;
|
||||
using Content.Shared.Alert;
|
||||
@@ -64,6 +64,7 @@ public sealed partial class EnsnareableSystem
|
||||
component.Ensnared = target;
|
||||
ensnareable.Container.Insert(component.Owner);
|
||||
ensnareable.IsEnsnared = true;
|
||||
Dirty(ensnareable);
|
||||
|
||||
UpdateAlert(ensnareable);
|
||||
var ev = new EnsnareEvent(component.WalkSpeed, component.SprintSpeed);
|
||||
@@ -127,6 +128,7 @@ public sealed partial class EnsnareableSystem
|
||||
|
||||
ensnareable.Container.ForceRemove(component.Owner);
|
||||
ensnareable.IsEnsnared = false;
|
||||
Dirty(ensnareable);
|
||||
component.Ensnared = null;
|
||||
|
||||
UpdateAlert(ensnareable);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Server.Ensnaring.Components;
|
||||
using Content.Server.Ensnaring.Components;
|
||||
using Content.Server.Popups;
|
||||
using Content.Shared.Ensnaring;
|
||||
using Content.Shared.Ensnaring.Components;
|
||||
@@ -37,6 +37,7 @@ public sealed partial class EnsnareableSystem : SharedEnsnareableSystem
|
||||
|
||||
component.Container.Remove(args.EnsnaringEntity);
|
||||
component.IsEnsnared = false;
|
||||
Dirty(component);
|
||||
ensnaring.Ensnared = null;
|
||||
|
||||
_popup.PopupEntity(Loc.GetString("ensnare-component-try-free-complete", ("ensnare", args.EnsnaringEntity)),
|
||||
|
||||
@@ -15,7 +15,6 @@ namespace Content.Server.Entry
|
||||
"ClientEntitySpawner",
|
||||
"HandheldGPS",
|
||||
"CableVisualizer",
|
||||
"EnsnareableVisualizer",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using Content.Shared.Hands;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Hands.EntitySystems;
|
||||
using JetBrains.Annotations;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Content.Server.Hands.Systems
|
||||
{
|
||||
@@ -10,16 +11,21 @@ namespace Content.Server.Hands.Systems
|
||||
{
|
||||
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
|
||||
|
||||
public bool TrySpawnVirtualItemInHand(EntityUid blockingEnt, EntityUid user)
|
||||
public bool TrySpawnVirtualItemInHand(EntityUid blockingEnt, EntityUid user) => TrySpawnVirtualItemInHand(blockingEnt, user, out _);
|
||||
|
||||
public bool TrySpawnVirtualItemInHand(EntityUid blockingEnt, EntityUid user, [NotNullWhen(true)] out EntityUid? virtualItem)
|
||||
{
|
||||
if (!_handsSystem.TryGetEmptyHand(user, out var hand))
|
||||
{
|
||||
virtualItem = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
var pos = EntityManager.GetComponent<TransformComponent>(user).Coordinates;
|
||||
var virtualItem = EntityManager.SpawnEntity("HandVirtualItem", pos);
|
||||
var virtualItemComp = EntityManager.GetComponent<HandVirtualItemComponent>(virtualItem);
|
||||
virtualItem = EntityManager.SpawnEntity("HandVirtualItem", pos);
|
||||
var virtualItemComp = EntityManager.GetComponent<HandVirtualItemComponent>(virtualItem.Value);
|
||||
virtualItemComp.BlockingEntity = blockingEnt;
|
||||
_handsSystem.DoPickup(user, hand, virtualItem);
|
||||
_handsSystem.DoPickup(user, hand, virtualItem.Value);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -106,23 +106,6 @@ namespace Content.Server.Hands.Systems
|
||||
}
|
||||
|
||||
#region EntityInsertRemove
|
||||
public override void DoDrop(EntityUid uid, Hand hand, bool doDropInteraction = true, SharedHandsComponent? hands = null)
|
||||
{
|
||||
base.DoDrop(uid, hand,doDropInteraction, hands);
|
||||
|
||||
// update gui of anyone stripping this entity.
|
||||
_strippableSystem.SendUpdate(uid);
|
||||
}
|
||||
|
||||
public override void DoPickup(EntityUid uid, Hand hand, EntityUid entity, SharedHandsComponent? hands = null)
|
||||
{
|
||||
base.DoPickup(uid, hand, entity, hands);
|
||||
|
||||
// update gui of anyone stripping this entity.
|
||||
_strippableSystem.SendUpdate(uid);
|
||||
}
|
||||
|
||||
|
||||
public override void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition,
|
||||
EntityUid? exclude)
|
||||
{
|
||||
|
||||
@@ -1,24 +1,20 @@
|
||||
using System.Threading;
|
||||
using Content.Server.Cuffs.Components;
|
||||
using Content.Server.DoAfter;
|
||||
using Content.Server.Ensnaring;
|
||||
using Content.Server.Ensnaring.Components;
|
||||
using Content.Server.Hands.Components;
|
||||
using Content.Server.Inventory;
|
||||
using Content.Server.UserInterface;
|
||||
using Content.Shared.Ensnaring.Components;
|
||||
using Content.Shared.CombatMode;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Hands.EntitySystems;
|
||||
using Content.Shared.IdentityManagement;
|
||||
using Content.Shared.Interaction.Events;
|
||||
using Content.Shared.Inventory;
|
||||
using Content.Shared.Inventory.Events;
|
||||
using Content.Shared.Popups;
|
||||
using Content.Shared.Strip.Components;
|
||||
using Content.Shared.Verbs;
|
||||
using Content.Shared.CombatMode;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Player;
|
||||
using System.Threading;
|
||||
|
||||
namespace Content.Server.Strip
|
||||
{
|
||||
@@ -38,93 +34,69 @@ namespace Content.Server.Strip
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<Verb>>(AddStripVerb);
|
||||
SubscribeLocalEvent<StrippableComponent, GetVerbsEvent<ExamineVerb>>(AddExamineVerb);
|
||||
SubscribeLocalEvent<StrippableComponent, DidEquipEvent>(OnDidEquip);
|
||||
SubscribeLocalEvent<StrippableComponent, DidUnequipEvent>(OnDidUnequip);
|
||||
SubscribeLocalEvent<StrippableComponent, ComponentInit>(OnCompInit);
|
||||
SubscribeLocalEvent<StrippableComponent, CuffedStateChangeEvent>(OnCuffStateChange);
|
||||
SubscribeLocalEvent<StrippableComponent, EnsnaredChangedEvent>(OnEnsnareChange);
|
||||
|
||||
// BUI
|
||||
SubscribeLocalEvent<StrippableComponent, StrippingInventoryButtonPressed>(OnStripInvButtonMessage);
|
||||
SubscribeLocalEvent<StrippableComponent, StrippingHandButtonPressed>(OnStripHandMessage);
|
||||
SubscribeLocalEvent<StrippableComponent, StrippingHandcuffButtonPressed>(OnStripHandcuffMessage);
|
||||
SubscribeLocalEvent<StrippableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
|
||||
SubscribeLocalEvent<StrippableComponent, StrippingSlotButtonPressed>(OnStripButtonPressed);
|
||||
SubscribeLocalEvent<EnsnareableComponent, StrippingEnsnareButtonPressed>(OnStripEnsnareMessage);
|
||||
}
|
||||
private void OnStripHandcuffMessage(EntityUid uid, StrippableComponent component, StrippingHandcuffButtonPressed args)
|
||||
|
||||
private void OnStripEnsnareMessage(EntityUid uid, EnsnareableComponent component, StrippingEnsnareButtonPressed args)
|
||||
{
|
||||
if (args.Session.AttachedEntity is not {Valid: true} user)
|
||||
return;
|
||||
|
||||
if (TryComp<CuffableComponent>(component.Owner, out var cuffed))
|
||||
{
|
||||
foreach (var entity in cuffed.StoredEntities)
|
||||
{
|
||||
if (entity != args.Handcuff) continue;
|
||||
cuffed.TryUncuff(user, entity);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnStripEnsnareMessage(EntityUid uid, StrippableComponent component, StrippingEnsnareButtonPressed args)
|
||||
{
|
||||
if (args.Session.AttachedEntity is not {Valid: true} user)
|
||||
return;
|
||||
|
||||
var ensnareQuery = GetEntityQuery<EnsnareableComponent>();
|
||||
|
||||
foreach (var entity in ensnareQuery.GetComponent(uid).Container.ContainedEntities)
|
||||
foreach (var entity in component.Container.ContainedEntities)
|
||||
{
|
||||
if (!TryComp<EnsnaringComponent>(entity, out var ensnaring))
|
||||
continue;
|
||||
|
||||
if (entity != args.Ensnare)
|
||||
continue;
|
||||
|
||||
_ensnaring.TryFree(component.Owner, ensnaring, user);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnStripHandMessage(EntityUid uid, StrippableComponent component, StrippingHandButtonPressed args)
|
||||
private void OnStripButtonPressed(EntityUid uid, StrippableComponent component, StrippingSlotButtonPressed args)
|
||||
{
|
||||
if (args.Session.AttachedEntity is not {Valid: true} user ||
|
||||
!TryComp<HandsComponent>(user, out var userHands))
|
||||
return;
|
||||
|
||||
var placingItem = userHands.ActiveHandEntity != null;
|
||||
|
||||
if (TryComp<HandsComponent>(component.Owner, out var hands))
|
||||
if (args.IsHand)
|
||||
{
|
||||
if (hands.Hands.TryGetValue(args.Hand, out var hand) && !hand.IsEmpty)
|
||||
placingItem = false;
|
||||
|
||||
if (placingItem)
|
||||
PlaceActiveHandItemInHands(user, args.Hand, component);
|
||||
else
|
||||
TakeItemFromHands(user, args.Hand, component);
|
||||
StripHand(uid, user, args.Slot, component, userHands);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!TryComp<InventoryComponent>(component.Owner, out var inventory))
|
||||
return;
|
||||
|
||||
var hasEnt = _inventorySystem.TryGetSlotEntity(component.Owner, args.Slot, out _, inventory);
|
||||
|
||||
if (userHands.ActiveHandEntity != null && !hasEnt)
|
||||
PlaceActiveHandItemInInventory(user, args.Slot, component);
|
||||
else if (userHands.ActiveHandEntity == null && hasEnt)
|
||||
TakeItemFromInventory(user, args.Slot, component);
|
||||
}
|
||||
|
||||
private void OnStripInvButtonMessage(EntityUid uid, StrippableComponent component, StrippingInventoryButtonPressed args)
|
||||
private void StripHand(EntityUid target, EntityUid user, string handId, StrippableComponent component, HandsComponent userHands)
|
||||
{
|
||||
if (args.Session.AttachedEntity is not {Valid: true} user ||
|
||||
!TryComp<HandsComponent>(user, out var userHands))
|
||||
if (!TryComp<HandsComponent>(target, out var targetHands)
|
||||
|| !targetHands.Hands.TryGetValue(handId, out var hand))
|
||||
return;
|
||||
|
||||
var placingItem = userHands.ActiveHandEntity != null;
|
||||
|
||||
if (TryComp<InventoryComponent>(component.Owner, out var inventory))
|
||||
// is the target a handcuff?
|
||||
if (TryComp(hand.HeldEntity, out HandVirtualItemComponent? virt)
|
||||
&& TryComp(target, out CuffableComponent? cuff)
|
||||
&& cuff.Container.Contains(virt.BlockingEntity))
|
||||
{
|
||||
if (_inventorySystem.TryGetSlotEntity(component.Owner, args.Slot, out _, inventory))
|
||||
placingItem = false;
|
||||
|
||||
if (placingItem)
|
||||
PlaceActiveHandItemInInventory(user, args.Slot, component);
|
||||
else
|
||||
TakeItemFromInventory(user, args.Slot, component);
|
||||
cuff.TryUncuff(user, virt.BlockingEntity);
|
||||
return;
|
||||
}
|
||||
|
||||
if (hand.IsEmpty && userHands.ActiveHandEntity != null)
|
||||
PlaceActiveHandItemInHands(user, handId, component);
|
||||
else if (!hand.IsEmpty && userHands.ActiveHandEntity == null)
|
||||
TakeItemFromHands(user, handId, component);
|
||||
}
|
||||
|
||||
public void StartOpeningStripper(EntityUid user, StrippableComponent component, bool openInCombat = false)
|
||||
@@ -140,124 +112,6 @@ namespace Content.Server.Strip
|
||||
}
|
||||
}
|
||||
|
||||
private void OnCompInit(EntityUid uid, StrippableComponent component, ComponentInit args)
|
||||
{
|
||||
EnsureComp<ServerInventoryComponent>(uid);
|
||||
SendUpdate(uid, component);
|
||||
}
|
||||
|
||||
private void OnCuffStateChange(EntityUid uid, StrippableComponent component, ref CuffedStateChangeEvent args)
|
||||
{
|
||||
UpdateState(uid, component);
|
||||
}
|
||||
|
||||
private void OnEnsnareChange(EntityUid uid, StrippableComponent component, EnsnaredChangedEvent args)
|
||||
{
|
||||
SendUpdate(uid, component);
|
||||
}
|
||||
|
||||
private void OnDidUnequip(EntityUid uid, StrippableComponent component, DidUnequipEvent args)
|
||||
{
|
||||
SendUpdate(uid, component);
|
||||
}
|
||||
|
||||
private void OnDidEquip(EntityUid uid, StrippableComponent component, DidEquipEvent args)
|
||||
{
|
||||
SendUpdate(uid, component);
|
||||
}
|
||||
|
||||
public void SendUpdate(EntityUid uid, StrippableComponent? strippableComponent = null)
|
||||
{
|
||||
var bui = uid.GetUIOrNull(StrippingUiKey.Key);
|
||||
|
||||
if (!Resolve(uid, ref strippableComponent, false) || bui == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var cuffs = new Dictionary<EntityUid, string>();
|
||||
var ensnare = new Dictionary<EntityUid, string>();
|
||||
var inventory = new Dictionary<(string ID, string Name), string>();
|
||||
var hands = new Dictionary<string, string>();
|
||||
|
||||
if (TryComp(uid, out CuffableComponent? cuffed))
|
||||
{
|
||||
foreach (var entity in cuffed.StoredEntities)
|
||||
{
|
||||
var name = Name(entity);
|
||||
cuffs.Add(entity, name);
|
||||
}
|
||||
}
|
||||
|
||||
var ensnareQuery = GetEntityQuery<EnsnareableComponent>();
|
||||
|
||||
if (ensnareQuery.TryGetComponent(uid, out var _))
|
||||
{
|
||||
foreach (var entity in ensnareQuery.GetComponent(uid).Container.ContainedEntities)
|
||||
{
|
||||
var name = Name(entity);
|
||||
ensnare.Add(entity, name);
|
||||
}
|
||||
}
|
||||
|
||||
if (_inventorySystem.TryGetSlots(uid, out var slots))
|
||||
{
|
||||
foreach (var slot in slots)
|
||||
{
|
||||
var name = "None";
|
||||
|
||||
if (_inventorySystem.TryGetSlotEntity(uid, slot.Name, out var item))
|
||||
{
|
||||
if (!slot.StripHidden)
|
||||
{
|
||||
name = Name(item.Value);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
name = Loc.GetString("strippable-bound-user-interface-stripping-menu-obfuscate");
|
||||
}
|
||||
}
|
||||
|
||||
inventory[(slot.Name, slot.DisplayName)] = name;
|
||||
}
|
||||
}
|
||||
|
||||
if (TryComp(uid, out HandsComponent? handsComp))
|
||||
{
|
||||
foreach (var hand in handsComp.Hands.Values)
|
||||
{
|
||||
if (hand.HeldEntity == null || HasComp<HandVirtualItemComponent>(hand.HeldEntity))
|
||||
{
|
||||
hands[hand.Name] = "None";
|
||||
continue;
|
||||
}
|
||||
|
||||
hands[hand.Name] = Name(hand.HeldEntity.Value);
|
||||
}
|
||||
}
|
||||
|
||||
bui.SetState(new StrippingBoundUserInterfaceState(inventory, hands, cuffs, ensnare));
|
||||
}
|
||||
|
||||
private void AddExamineVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<ExamineVerb> args)
|
||||
{
|
||||
if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
|
||||
return;
|
||||
|
||||
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
|
||||
return;
|
||||
|
||||
ExamineVerb verb = new()
|
||||
{
|
||||
Text = Loc.GetString("strip-verb-get-data-text"),
|
||||
IconTexture = "/Textures/Interface/VerbIcons/outfit.svg.192dpi.png",
|
||||
Act = () => StartOpeningStripper(args.User, component, true),
|
||||
Category = VerbCategory.Examine,
|
||||
};
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
private void AddStripVerb(EntityUid uid, StrippableComponent component, GetVerbsEvent<Verb> args)
|
||||
{
|
||||
if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User)
|
||||
@@ -275,11 +129,6 @@ namespace Content.Server.Strip
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
|
||||
private void UpdateState(EntityUid uid, StrippableComponent component)
|
||||
{
|
||||
SendUpdate(uid, component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Places item in user's active hand to an inventory slot.
|
||||
/// </summary>
|
||||
@@ -354,8 +203,6 @@ namespace Content.Server.Strip
|
||||
{
|
||||
_inventorySystem.TryEquip(user, component.Owner, held, slot);
|
||||
}
|
||||
|
||||
UpdateState(component.Owner, component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -488,8 +335,6 @@ namespace Content.Server.Strip
|
||||
|
||||
_handsSystem.PickupOrDrop(user, item.Value);
|
||||
}
|
||||
|
||||
UpdateState(component.Owner, component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,11 +1,31 @@
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Cuffs.Components
|
||||
{
|
||||
[ByRefEvent]
|
||||
public readonly struct CuffedStateChangeEvent { }
|
||||
|
||||
[NetworkedComponent()]
|
||||
public abstract class SharedCuffableComponent : Component
|
||||
{
|
||||
[Dependency] private readonly IEntitySystemManager _sysMan = default!;
|
||||
[Dependency] private readonly IComponentFactory _componentFactory = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Container of various handcuffs currently applied to the entity.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadOnly)]
|
||||
public Container Container { get; set; } = default!;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
Container = _sysMan.GetEntitySystem<SharedContainerSystem>().EnsureContainer<Container>(Owner, _componentFactory.GetComponentName(GetType()));
|
||||
}
|
||||
|
||||
[ViewVariables]
|
||||
public bool CanStillInteract { get; set; } = true;
|
||||
|
||||
|
||||
@@ -1,7 +1,11 @@
|
||||
namespace Content.Shared.Ensnaring.Components;
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Ensnaring.Components;
|
||||
/// <summary>
|
||||
/// Use this on an entity that you would like to be ensnared by anything that has the <see cref="SharedEnsnaringComponent"/>
|
||||
/// </summary>
|
||||
[NetworkedComponent]
|
||||
public abstract class SharedEnsnareableComponent : Component
|
||||
{
|
||||
/// <summary>
|
||||
@@ -26,6 +30,17 @@ public abstract class SharedEnsnareableComponent : Component
|
||||
public bool IsEnsnared;
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class EnsnareableComponentState : ComponentState
|
||||
{
|
||||
public readonly bool IsEnsnared;
|
||||
|
||||
public EnsnareableComponentState(bool isEnsnared)
|
||||
{
|
||||
IsEnsnared = isEnsnared;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class EnsnaredChangedEvent : EntityEventArgs
|
||||
{
|
||||
public readonly bool IsEnsnared;
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Content.Shared.Ensnaring.Components;
|
||||
using Content.Shared.Ensnaring.Components;
|
||||
using Content.Shared.Movement.Systems;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Shared.Ensnaring;
|
||||
|
||||
@@ -16,6 +17,25 @@ public abstract class SharedEnsnareableSystem : EntitySystem
|
||||
SubscribeLocalEvent<SharedEnsnareableComponent, EnsnareEvent>(OnEnsnare);
|
||||
SubscribeLocalEvent<SharedEnsnareableComponent, EnsnareRemoveEvent>(OnEnsnareRemove);
|
||||
SubscribeLocalEvent<SharedEnsnareableComponent, EnsnaredChangedEvent>(OnEnsnareChange);
|
||||
SubscribeLocalEvent<SharedEnsnareableComponent, ComponentGetState>(OnGetState);
|
||||
SubscribeLocalEvent<SharedEnsnareableComponent, ComponentHandleState>(OnHandleState);
|
||||
}
|
||||
|
||||
private void OnHandleState(EntityUid uid, SharedEnsnareableComponent component, ref ComponentHandleState args)
|
||||
{
|
||||
if (args.Current is not EnsnareableComponentState state)
|
||||
return;
|
||||
|
||||
if (state.IsEnsnared == component.IsEnsnared)
|
||||
return;
|
||||
|
||||
component.IsEnsnared = state.IsEnsnared;
|
||||
RaiseLocalEvent(uid, new EnsnaredChangedEvent(component.IsEnsnared));
|
||||
}
|
||||
|
||||
private void OnGetState(EntityUid uid, SharedEnsnareableComponent component, ref ComponentGetState args)
|
||||
{
|
||||
args.State = new EnsnareableComponentState(component.IsEnsnared);
|
||||
}
|
||||
|
||||
private void OnEnsnare(EntityUid uid, SharedEnsnareableComponent component, EnsnareEvent args)
|
||||
|
||||
@@ -66,6 +66,10 @@ namespace Content.Shared.Examine
|
||||
[Pure]
|
||||
public bool CanExamine(EntityUid examiner, EntityUid examined)
|
||||
{
|
||||
// special check for client-side entities stored in null-space for some UI guff.
|
||||
if (examined.IsClientSide())
|
||||
return true;
|
||||
|
||||
return !Deleted(examined) && CanExamine(examiner, EntityManager.GetComponent<TransformComponent>(examined).MapPosition,
|
||||
entity => entity == examiner || entity == examined, examined);
|
||||
}
|
||||
@@ -73,6 +77,9 @@ namespace Content.Shared.Examine
|
||||
[Pure]
|
||||
public virtual bool CanExamine(EntityUid examiner, MapCoordinates target, Ignored? predicate = null, EntityUid? examined = null, ExaminerComponent? examinerComp = null)
|
||||
{
|
||||
// TODO occluded container checks
|
||||
// also requires checking if the examiner has either a storage or stripping UI open, as the item may be accessible via that UI
|
||||
|
||||
if (!Resolve(examiner, ref examinerComp, false))
|
||||
return false;
|
||||
|
||||
|
||||
@@ -242,9 +242,10 @@ public abstract partial class InventorySystem
|
||||
// Is the actor currently stripping the target? Here we could check if the actor has the stripping UI open, but
|
||||
// that requires server/client specific code. so lets just check if they **could** open the stripping UI.
|
||||
// Note that this doesn't check that the item is equipped by the target, as this is done elsewhere.
|
||||
return actor != target
|
||||
&& TryComp(target, out SharedStrippableComponent? strip)
|
||||
&& strip.CanBeStripped(actor);
|
||||
return actor != target &&
|
||||
HasComp<SharedStrippableComponent>(target) &&
|
||||
HasComp<SharedStrippingComponent>(actor) &&
|
||||
HasComp<SharedHandsComponent>(actor);
|
||||
}
|
||||
|
||||
public bool CanEquip(EntityUid uid, EntityUid itemUid, string slot, [NotNullWhen(false)] out string? reason,
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.Whitelist;
|
||||
using Content.Shared.Whitelist;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared.Inventory;
|
||||
@@ -24,6 +24,9 @@ public sealed class SlotDefinition
|
||||
[DataField("uiWindowPos", required: true)]
|
||||
public Vector2i UIWindowPosition { get; }
|
||||
|
||||
[DataField("strippingWindowPos", required: true)]
|
||||
public Vector2i StrippingWindowPos { get; }
|
||||
|
||||
[DataField("dependsOn")] public string? DependsOn { get; }
|
||||
|
||||
[DataField("displayName", required: true)]
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.DragDrop;
|
||||
using Content.Shared.Hands.Components;
|
||||
using Content.Shared.Inventory;
|
||||
@@ -8,18 +8,14 @@ namespace Content.Shared.Strip.Components
|
||||
{
|
||||
public abstract class SharedStrippableComponent : Component, IDraggable
|
||||
{
|
||||
public bool CanBeStripped(EntityUid by)
|
||||
{
|
||||
return by != Owner
|
||||
&& IoCManager.Resolve<IEntityManager>().HasComponent<SharedHandsComponent>(@by)
|
||||
&& EntitySystem.Get<ActionBlockerSystem>().CanInteract(@by, Owner);
|
||||
}
|
||||
|
||||
bool IDraggable.CanDrop(CanDropEvent args)
|
||||
{
|
||||
return args.Target != args.Dragged
|
||||
&& args.Target == args.User
|
||||
&& CanBeStripped(args.User);
|
||||
var ent = IoCManager.Resolve<IEntityManager>();
|
||||
return args.Target != args.Dragged &&
|
||||
args.Target == args.User &&
|
||||
ent.HasComponent<SharedStrippingComponent>(args.User) &&
|
||||
ent.HasComponent<SharedHandsComponent>(args.User) &&
|
||||
ent.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().CanInteract(args.User, args.Dragged);
|
||||
}
|
||||
|
||||
public abstract bool Drop(DragDropEvent args);
|
||||
@@ -32,64 +28,24 @@ namespace Content.Shared.Strip.Components
|
||||
}
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public sealed class StrippingInventoryButtonPressed : BoundUserInterfaceMessage
|
||||
public sealed class StrippingSlotButtonPressed : BoundUserInterfaceMessage
|
||||
{
|
||||
public string Slot { get; }
|
||||
public readonly string Slot;
|
||||
|
||||
public StrippingInventoryButtonPressed(string slot)
|
||||
public readonly bool IsHand;
|
||||
|
||||
public StrippingSlotButtonPressed(string slot, bool isHand)
|
||||
{
|
||||
Slot = slot;
|
||||
}
|
||||
}
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public sealed class StrippingHandButtonPressed : BoundUserInterfaceMessage
|
||||
{
|
||||
public string Hand { get; }
|
||||
|
||||
public StrippingHandButtonPressed(string hand)
|
||||
{
|
||||
Hand = hand;
|
||||
}
|
||||
}
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public sealed class StrippingHandcuffButtonPressed : BoundUserInterfaceMessage
|
||||
{
|
||||
public EntityUid Handcuff { get; }
|
||||
|
||||
public StrippingHandcuffButtonPressed(EntityUid handcuff)
|
||||
{
|
||||
Handcuff = handcuff;
|
||||
IsHand = isHand;
|
||||
}
|
||||
}
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public sealed class StrippingEnsnareButtonPressed : BoundUserInterfaceMessage
|
||||
{
|
||||
public EntityUid Ensnare { get; }
|
||||
|
||||
public StrippingEnsnareButtonPressed(EntityUid ensnare)
|
||||
public StrippingEnsnareButtonPressed()
|
||||
{
|
||||
Ensnare = ensnare;
|
||||
}
|
||||
}
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public sealed class StrippingBoundUserInterfaceState : BoundUserInterfaceState
|
||||
{
|
||||
public Dictionary<(string ID, string Name), string> Inventory { get; }
|
||||
public Dictionary<string, string> Hands { get; }
|
||||
public Dictionary<EntityUid, string> Handcuffs { get; }
|
||||
public Dictionary<EntityUid, string> Ensnare { get; }
|
||||
|
||||
public StrippingBoundUserInterfaceState(Dictionary<(string ID, string Name), string> inventory, Dictionary<string, string> hands, Dictionary<EntityUid, string> handcuffs,
|
||||
Dictionary<EntityUid, string> ensnare)
|
||||
{
|
||||
Inventory = inventory;
|
||||
Hands = hands;
|
||||
Handcuffs = handcuffs;
|
||||
Ensnare = ensnare;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
using Content.Shared.ActionBlocker;
|
||||
using Content.Shared.DragDrop;
|
||||
using Content.Shared.Hands.Components;
|
||||
|
||||
namespace Content.Shared.Strip.Components
|
||||
{
|
||||
@@ -10,8 +12,12 @@ namespace Content.Shared.Strip.Components
|
||||
{
|
||||
bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs)
|
||||
{
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Dragged, out SharedStrippableComponent? strippable)) return false;
|
||||
return strippable.CanBeStripped(Owner);
|
||||
var ent = IoCManager.Resolve<IEntityManager>();
|
||||
return eventArgs.Target != eventArgs.Dragged &&
|
||||
eventArgs.Target == eventArgs.User &&
|
||||
ent.HasComponent<SharedStrippableComponent>(eventArgs.Dragged) &&
|
||||
ent.HasComponent<SharedHandsComponent>(eventArgs.User) &&
|
||||
ent.EntitySysManager.GetEntitySystem<ActionBlockerSystem>().CanInteract(eventArgs.User, eventArgs.Dragged);
|
||||
}
|
||||
|
||||
bool IDragDropOn.DragDropOn(DragDropEvent eventArgs)
|
||||
|
||||
@@ -16,6 +16,4 @@ strip-verb-get-data-text = Strip
|
||||
## UI
|
||||
|
||||
strippable-bound-user-interface-stripping-menu-title = {$ownerName}'s inventory
|
||||
strippable-bound-user-interface-stripping-menu-handcuffs-button = Restraints
|
||||
strippable-bound-user-interface-stripping-menu-ensnare-button = Leg Restraints
|
||||
strippable-bound-user-interface-stripping-menu-obfuscate = Occupied
|
||||
strippable-bound-user-interface-stripping-menu-ensnare-button = Remove Leg Restraints
|
||||
@@ -232,7 +232,6 @@
|
||||
normalState: Generic_mob_burning
|
||||
alternateState: Standing
|
||||
fireStackAlternateState: 3
|
||||
- type: EnsnareableVisualizer
|
||||
- type: CombatMode
|
||||
canDisarm: true
|
||||
- type: Climbing
|
||||
|
||||
13
Resources/Prototypes/Entities/Virtual/stripping_hidden.yml
Normal file
13
Resources/Prototypes/Entities/Virtual/stripping_hidden.yml
Normal file
@@ -0,0 +1,13 @@
|
||||
# Special entity that indicates that there is something in a player's pockets, without showing the actual entity.
|
||||
# This **could** just be done via UI elements, but the existing UI uses sprite-views & the examine-system. So this is easier than special casing this.
|
||||
|
||||
- type: entity
|
||||
id: StrippingHiddenEntity
|
||||
name: Hidden Entity
|
||||
description: There is something in this pocket. #Or maybe they ar... nah... too obvious a joke.
|
||||
noSpawn: false
|
||||
components:
|
||||
- type: Sprite
|
||||
texture: Interface/VerbIcons/information.svg.192dpi.png
|
||||
netsync: false
|
||||
scale: 0.3,0.3
|
||||
@@ -6,5 +6,6 @@
|
||||
slotFlags: HEAD
|
||||
slotGroup: MainHotbar
|
||||
uiWindowPos: 0,0
|
||||
strippingWindowPos: 0,0
|
||||
displayName: Head
|
||||
offset: 0, -0.45
|
||||
|
||||
@@ -6,12 +6,14 @@
|
||||
slotFlags: FEET
|
||||
stripTime: 3
|
||||
uiWindowPos: 1,3
|
||||
strippingWindowPos: 1,3
|
||||
displayName: Shoes
|
||||
- name: jumpsuit
|
||||
slotTexture: uniform
|
||||
slotFlags: INNERCLOTHING
|
||||
stripTime: 6
|
||||
uiWindowPos: 0,2
|
||||
strippingWindowPos: 0,2
|
||||
displayName: Jumpsuit
|
||||
- name: outerClothing
|
||||
slotTexture: suit
|
||||
@@ -19,38 +21,45 @@
|
||||
slotGroup: MainHotbar
|
||||
stripTime: 6
|
||||
uiWindowPos: 1,2
|
||||
strippingWindowPos: 1,2
|
||||
displayName: Suit
|
||||
- name: gloves
|
||||
slotTexture: gloves
|
||||
slotFlags: GLOVES
|
||||
uiWindowPos: 2,2
|
||||
strippingWindowPos: 2,2
|
||||
displayName: Gloves
|
||||
- name: neck
|
||||
slotTexture: neck
|
||||
slotFlags: NECK
|
||||
uiWindowPos: 0,1
|
||||
strippingWindowPos: 0,1
|
||||
displayName: Neck
|
||||
- name: mask
|
||||
slotTexture: mask
|
||||
slotFlags: MASK
|
||||
uiWindowPos: 1,1
|
||||
strippingWindowPos: 1,1
|
||||
displayName: Mask
|
||||
- name: eyes
|
||||
slotTexture: glasses
|
||||
slotFlags: EYES
|
||||
stripTime: 3
|
||||
uiWindowPos: 0,0
|
||||
strippingWindowPos: 0,0
|
||||
displayName: Eyes
|
||||
- name: ears
|
||||
slotTexture: ears
|
||||
slotFlags: EARS
|
||||
stripTime: 3
|
||||
uiWindowPos: 2,0
|
||||
strippingWindowPos: 2,0
|
||||
displayName: Ears
|
||||
- name: head
|
||||
slotTexture: head
|
||||
slotFlags: HEAD
|
||||
uiWindowPos: 1,0
|
||||
strippingWindowPos: 1,0
|
||||
displayName: Head
|
||||
- name: pocket1
|
||||
slotTexture: pocket
|
||||
@@ -58,6 +67,7 @@
|
||||
slotGroup: MainHotbar
|
||||
stripTime: 3
|
||||
uiWindowPos: 0,3
|
||||
strippingWindowPos: 0,4
|
||||
dependsOn: jumpsuit
|
||||
displayName: Pocket 1
|
||||
stripHidden: true
|
||||
@@ -67,6 +77,7 @@
|
||||
slotGroup: MainHotbar
|
||||
stripTime: 3
|
||||
uiWindowPos: 2,3
|
||||
strippingWindowPos: 1,4
|
||||
dependsOn: jumpsuit
|
||||
displayName: Pocket 2
|
||||
stripHidden: true
|
||||
@@ -75,6 +86,7 @@
|
||||
slotFlags: SUITSTORAGE
|
||||
stripTime: 3
|
||||
uiWindowPos: 2,0
|
||||
strippingWindowPos: 2,5
|
||||
dependsOn: outerClothing
|
||||
displayName: Suit Storage
|
||||
- name: id
|
||||
@@ -83,6 +95,7 @@
|
||||
slotGroup: SecondHotbar
|
||||
stripTime: 6
|
||||
uiWindowPos: 2,1
|
||||
strippingWindowPos: 2,4
|
||||
dependsOn: jumpsuit
|
||||
displayName: ID
|
||||
- name: belt
|
||||
@@ -91,6 +104,7 @@
|
||||
slotGroup: SecondHotbar
|
||||
stripTime: 6
|
||||
uiWindowPos: 3,1
|
||||
strippingWindowPos: 1,5
|
||||
displayName: Belt
|
||||
- name: back
|
||||
slotTexture: back
|
||||
@@ -98,4 +112,5 @@
|
||||
slotGroup: SecondHotbar
|
||||
stripTime: 6
|
||||
uiWindowPos: 3,0
|
||||
strippingWindowPos: 0,5
|
||||
displayName: Back
|
||||
|
||||
@@ -6,4 +6,5 @@
|
||||
slotFlags: HEAD
|
||||
slotGroup: MainHotbar
|
||||
uiWindowPos: 0,0
|
||||
strippingWindowPos: 0,0
|
||||
displayName: Head
|
||||
|
||||
Reference in New Issue
Block a user