More ent storage ref (#19693)
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@@ -3,7 +3,7 @@ using Robust.Shared.GameStates;
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namespace Content.Client.Storage.Components;
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namespace Content.Client.Storage.Components;
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[RegisterComponent, ComponentReference(typeof(SharedEntityStorageComponent))]
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[RegisterComponent]
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public sealed partial class EntityStorageComponent : SharedEntityStorageComponent
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public sealed partial class EntityStorageComponent : SharedEntityStorageComponent
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{
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{
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@@ -1,13 +1,40 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Diagnostics.CodeAnalysis;
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using Content.Client.Storage.Components;
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using Content.Shared.Destructible;
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using Content.Shared.Interaction;
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using Content.Shared.Lock;
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using Content.Shared.Movement.Events;
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using Content.Shared.Storage.Components;
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using Content.Shared.Storage.Components;
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using Content.Shared.Storage.EntitySystems;
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using Content.Shared.Storage.EntitySystems;
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using Content.Shared.Verbs;
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using Robust.Shared.GameStates;
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namespace Content.Client.Storage.Systems;
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namespace Content.Client.Storage.Systems;
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public sealed class EntityStorageSystem : SharedEntityStorageSystem
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public sealed class EntityStorageSystem : SharedEntityStorageSystem
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{
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<EntityStorageComponent, ComponentInit>(OnComponentInit);
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SubscribeLocalEvent<EntityStorageComponent, ComponentStartup>(OnComponentStartup);
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SubscribeLocalEvent<EntityStorageComponent, ActivateInWorldEvent>(OnInteract, after: new[] { typeof(LockSystem) });
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SubscribeLocalEvent<EntityStorageComponent, LockToggleAttemptEvent>(OnLockToggleAttempt);
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SubscribeLocalEvent<EntityStorageComponent, DestructionEventArgs>(OnDestruction);
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SubscribeLocalEvent<EntityStorageComponent, GetVerbsEvent<InteractionVerb>>(AddToggleOpenVerb);
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SubscribeLocalEvent<EntityStorageComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
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SubscribeLocalEvent<EntityStorageComponent, ComponentGetState>(OnGetState);
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SubscribeLocalEvent<EntityStorageComponent, ComponentHandleState>(OnHandleState);
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}
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public override bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component)
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public override bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component)
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{
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{
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return Resolve(uid, ref component);
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if (component != null)
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return true;
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TryComp<EntityStorageComponent>(uid, out var storage);
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component = storage;
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return component != null;
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}
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}
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}
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}
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@@ -4,7 +4,7 @@ using Robust.Shared.GameStates;
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namespace Content.Server.Storage.Components;
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namespace Content.Server.Storage.Components;
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[RegisterComponent, ComponentReference(typeof(SharedEntityStorageComponent))]
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[RegisterComponent]
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public sealed partial class EntityStorageComponent : SharedEntityStorageComponent, IGasMixtureHolder
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public sealed partial class EntityStorageComponent : SharedEntityStorageComponent, IGasMixtureHolder
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{
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{
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/// <summary>
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/// <summary>
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@@ -4,9 +4,15 @@ using Content.Server.Construction;
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using Content.Server.Construction.Components;
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using Content.Server.Construction.Components;
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using Content.Server.Storage.Components;
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using Content.Server.Storage.Components;
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using Content.Server.Tools.Systems;
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using Content.Server.Tools.Systems;
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using Content.Shared.Destructible;
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using Content.Shared.Interaction;
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using Content.Shared.Lock;
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using Content.Shared.Movement.Events;
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using Content.Shared.Storage.Components;
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using Content.Shared.Storage.Components;
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using Content.Shared.Storage.EntitySystems;
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using Content.Shared.Storage.EntitySystems;
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using Content.Shared.Verbs;
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using Robust.Shared.Containers;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Map;
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using Robust.Shared.Map;
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namespace Content.Server.Storage.EntitySystems;
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namespace Content.Server.Storage.EntitySystems;
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@@ -21,6 +27,19 @@ public sealed class EntityStorageSystem : SharedEntityStorageSystem
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{
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{
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base.Initialize();
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base.Initialize();
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/* CompRef things */
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SubscribeLocalEvent<EntityStorageComponent, ComponentInit>(OnComponentInit);
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SubscribeLocalEvent<EntityStorageComponent, ComponentStartup>(OnComponentStartup);
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SubscribeLocalEvent<EntityStorageComponent, ActivateInWorldEvent>(OnInteract, after: new[] { typeof(LockSystem) });
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SubscribeLocalEvent<EntityStorageComponent, LockToggleAttemptEvent>(OnLockToggleAttempt);
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SubscribeLocalEvent<EntityStorageComponent, DestructionEventArgs>(OnDestruction);
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SubscribeLocalEvent<EntityStorageComponent, GetVerbsEvent<InteractionVerb>>(AddToggleOpenVerb);
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SubscribeLocalEvent<EntityStorageComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
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SubscribeLocalEvent<EntityStorageComponent, ComponentGetState>(OnGetState);
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SubscribeLocalEvent<EntityStorageComponent, ComponentHandleState>(OnHandleState);
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/* CompRef things */
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SubscribeLocalEvent<EntityStorageComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<EntityStorageComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<EntityStorageComponent, WeldableAttemptEvent>(OnWeldableAttempt);
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SubscribeLocalEvent<EntityStorageComponent, WeldableAttemptEvent>(OnWeldableAttempt);
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SubscribeLocalEvent<EntityStorageComponent, WeldableChangedEvent>(OnWelded);
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SubscribeLocalEvent<EntityStorageComponent, WeldableChangedEvent>(OnWelded);
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@@ -52,7 +71,12 @@ public sealed class EntityStorageSystem : SharedEntityStorageSystem
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public override bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component)
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public override bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component)
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{
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{
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return Resolve(uid, ref component);
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if (component != null)
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return true;
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TryComp<EntityStorageComponent>(uid, out var storage);
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component = storage;
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return component != null;
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}
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}
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private void OnWeldableAttempt(EntityUid uid, EntityStorageComponent component, WeldableAttemptEvent args)
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private void OnWeldableAttempt(EntityUid uid, EntityStorageComponent component, WeldableAttemptEvent args)
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@@ -43,22 +43,7 @@ public abstract class SharedEntityStorageSystem : EntitySystem
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public const string ContainerName = "entity_storage";
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public const string ContainerName = "entity_storage";
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/// <inheritdoc/>
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protected void OnGetState(EntityUid uid, SharedEntityStorageComponent component, ref ComponentGetState args)
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public override void Initialize()
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{
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SubscribeLocalEvent<SharedEntityStorageComponent, ComponentInit>(OnComponentInit);
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SubscribeLocalEvent<SharedEntityStorageComponent, ComponentStartup>(OnComponentStartup);
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SubscribeLocalEvent<SharedEntityStorageComponent, ActivateInWorldEvent>(OnInteract, after: new[] { typeof(LockSystem) });
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SubscribeLocalEvent<SharedEntityStorageComponent, LockToggleAttemptEvent>(OnLockToggleAttempt);
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SubscribeLocalEvent<SharedEntityStorageComponent, DestructionEventArgs>(OnDestruction);
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SubscribeLocalEvent<SharedEntityStorageComponent, GetVerbsEvent<InteractionVerb>>(AddToggleOpenVerb);
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SubscribeLocalEvent<SharedEntityStorageComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
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SubscribeLocalEvent<SharedEntityStorageComponent, ComponentGetState>(OnGetState);
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SubscribeLocalEvent<SharedEntityStorageComponent, ComponentHandleState>(OnHandleState);
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}
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private void OnGetState(EntityUid uid, SharedEntityStorageComponent component, ref ComponentGetState args)
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{
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{
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args.State = new EntityStorageComponentState(component.Open,
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args.State = new EntityStorageComponentState(component.Open,
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component.Capacity,
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component.Capacity,
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@@ -68,7 +53,7 @@ public abstract class SharedEntityStorageSystem : EntitySystem
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component.IsWeldedShut);
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component.IsWeldedShut);
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}
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}
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private void OnHandleState(EntityUid uid, SharedEntityStorageComponent component, ref ComponentHandleState args)
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protected void OnHandleState(EntityUid uid, SharedEntityStorageComponent component, ref ComponentHandleState args)
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{
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{
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if (args.Current is not EntityStorageComponentState state)
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if (args.Current is not EntityStorageComponentState state)
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return;
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return;
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@@ -92,7 +77,7 @@ public abstract class SharedEntityStorageSystem : EntitySystem
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_appearance.SetData(uid, StorageVisuals.Open, component.Open);
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_appearance.SetData(uid, StorageVisuals.Open, component.Open);
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}
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}
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private void OnInteract(EntityUid uid, SharedEntityStorageComponent component, ActivateInWorldEvent args)
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protected void OnInteract(EntityUid uid, SharedEntityStorageComponent component, ActivateInWorldEvent args)
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{
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{
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if (args.Handled)
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if (args.Handled)
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return;
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return;
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@@ -103,7 +88,7 @@ public abstract class SharedEntityStorageSystem : EntitySystem
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public abstract bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component);
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public abstract bool ResolveStorage(EntityUid uid, [NotNullWhen(true)] ref SharedEntityStorageComponent? component);
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private void OnLockToggleAttempt(EntityUid uid, SharedEntityStorageComponent target, ref LockToggleAttemptEvent args)
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protected void OnLockToggleAttempt(EntityUid uid, SharedEntityStorageComponent target, ref LockToggleAttemptEvent args)
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{
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{
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// Cannot (un)lock open lockers.
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// Cannot (un)lock open lockers.
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if (target.Open)
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if (target.Open)
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@@ -114,7 +99,7 @@ public abstract class SharedEntityStorageSystem : EntitySystem
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args.Cancelled = true;
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args.Cancelled = true;
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}
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}
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private void OnDestruction(EntityUid uid, SharedEntityStorageComponent component, DestructionEventArgs args)
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protected void OnDestruction(EntityUid uid, SharedEntityStorageComponent component, DestructionEventArgs args)
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{
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{
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component.Open = true;
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component.Open = true;
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Dirty(component);
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Dirty(component);
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@@ -130,7 +115,7 @@ public abstract class SharedEntityStorageSystem : EntitySystem
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}
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}
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}
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}
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private void OnRelayMovement(EntityUid uid, SharedEntityStorageComponent component, ref ContainerRelayMovementEntityEvent args)
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protected void OnRelayMovement(EntityUid uid, SharedEntityStorageComponent component, ref ContainerRelayMovementEntityEvent args)
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{
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{
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if (!HasComp<HandsComponent>(args.Entity))
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if (!HasComp<HandsComponent>(args.Entity))
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return;
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return;
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@@ -145,7 +130,7 @@ public abstract class SharedEntityStorageSystem : EntitySystem
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}
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}
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}
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}
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private void AddToggleOpenVerb(EntityUid uid, SharedEntityStorageComponent component, GetVerbsEvent<InteractionVerb> args)
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protected void AddToggleOpenVerb(EntityUid uid, SharedEntityStorageComponent component, GetVerbsEvent<InteractionVerb> args)
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{
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{
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if (!args.CanAccess || !args.CanInteract)
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if (!args.CanAccess || !args.CanInteract)
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return;
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return;
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