Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)

* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem

* guap

* More fixes

* Wait you can do that?

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
Cojoke
2024-09-02 06:26:04 -05:00
committed by GitHub
parent 63ad627bc8
commit ef1fadf275
67 changed files with 165 additions and 163 deletions

View File

@@ -2,7 +2,6 @@ using System.Diagnostics.CodeAnalysis;
using Content.Server.Administration.Logs;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Body.Systems;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Construction;
using Content.Server.Destructible.Thresholds;
using Content.Server.Destructible.Thresholds.Behaviors;
@@ -10,6 +9,7 @@ using Content.Server.Destructible.Thresholds.Triggers;
using Content.Server.Explosion.EntitySystems;
using Content.Server.Fluids.EntitySystems;
using Content.Server.Stack;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Damage;
using Content.Shared.Database;
using Content.Shared.Destructible;
@@ -37,7 +37,7 @@ namespace Content.Server.Destructible
[Dependency] public readonly ExplosionSystem ExplosionSystem = default!;
[Dependency] public readonly StackSystem StackSystem = default!;
[Dependency] public readonly TriggerSystem TriggerSystem = default!;
[Dependency] public readonly SolutionContainerSystem SolutionContainerSystem = default!;
[Dependency] public readonly SharedSolutionContainerSystem SolutionContainerSystem = default!;
[Dependency] public readonly PuddleSystem PuddleSystem = default!;
[Dependency] public readonly SharedContainerSystem ContainerSystem = default!;
[Dependency] public readonly IPrototypeManager PrototypeManager = default!;