Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem * guap * More fixes * Wait you can do that? --------- Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -1,5 +1,5 @@
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using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Components.SolutionManager;
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using Robust.Shared.Timing;
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@@ -7,7 +7,7 @@ namespace Content.Server.Chemistry.EntitySystems;
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public sealed class SolutionPurgeSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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public override void Update(float frameTime)
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