Meat kudzu (from anomoly) more killable, telegraphs better (#16107)
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@@ -1,3 +1,5 @@
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using Content.Shared.Damage;
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namespace Content.Server.Spreader;
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/// <summary>
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@@ -11,4 +13,26 @@ public sealed class KudzuComponent : Component
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/// </summary>
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[DataField("spreadChance")]
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public float SpreadChance = 1f;
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/// <summary>
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/// How much damage is required to reduce growth level
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/// </summary>
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[DataField("growthHealth")]
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public float GrowthHealth = 10.0f;
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/// <summary>
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/// How much damage is required to prevent growth
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/// </summary>
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[DataField("growthBlock")]
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public float GrowthBlock = 20.0f;
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/// <summary>
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/// How much the kudzu heals each tick
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/// </summary>
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[DataField("damageRecovery")]
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public DamageSpecifier? DamageRecovery = null;
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[DataField("growthTickChance")]
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public float GrowthTickChance = 1f;
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}
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