Mobstate Refactor (#13389)

Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
This commit is contained in:
Jezithyr
2023-01-13 16:57:10 -08:00
committed by GitHub
parent 97e4c477bd
commit eeb5b17b34
148 changed files with 1517 additions and 1290 deletions

View File

@@ -10,7 +10,6 @@ using Content.Shared.Revenant;
using Robust.Server.GameObjects;
using Robust.Shared.Random;
using Content.Shared.StatusEffect;
using Content.Server.MobState;
using Content.Server.Visible;
using Content.Shared.Examine;
using Robust.Shared.Prototypes;
@@ -21,6 +20,7 @@ using Content.Server.Store.Systems;
using Content.Shared.FixedPoint;
using Robust.Shared.Player;
using Content.Shared.Maps;
using Content.Shared.Mobs.Systems;
using Content.Shared.Physics;
using Content.Shared.Revenant.Components;