Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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@@ -1,7 +1,6 @@
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using System.Linq;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.Pointing.Components;
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using Content.Shared.MobState.Components;
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using Content.Shared.Pointing.Components;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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