Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
This commit is contained in:
@@ -2,13 +2,13 @@ using Content.Server.Access.Systems;
|
||||
using Content.Server.DeviceNetwork;
|
||||
using Content.Server.DeviceNetwork.Components;
|
||||
using Content.Server.DeviceNetwork.Systems;
|
||||
using Content.Server.MobState;
|
||||
using Content.Server.Popups;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Examine;
|
||||
using Content.Shared.Inventory.Events;
|
||||
using Content.Shared.Medical.SuitSensor;
|
||||
using Content.Shared.MobState.Components;
|
||||
using Content.Shared.Mobs.Components;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Shared.Containers;
|
||||
using Robust.Shared.Map;
|
||||
|
||||
Reference in New Issue
Block a user