Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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@@ -7,11 +7,11 @@ using Content.Shared.Clothing.Components;
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using Content.Shared.Damage;
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using Content.Shared.FixedPoint;
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using Content.Shared.Inventory.Events;
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using Content.Shared.MobState.Components;
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using Content.Shared.Verbs;
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using Robust.Shared.Player;
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using System.Threading;
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using Content.Server.MobState;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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namespace Content.Server.Medical
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{
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