Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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@@ -5,7 +5,6 @@ using Content.Server.Power.Components;
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using Content.Shared.Destructible;
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using Content.Shared.ActionBlocker;
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using Content.Shared.DragDrop;
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using Content.Shared.MobState.Components;
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using Content.Shared.Movement.Events;
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using Content.Shared.Verbs;
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using Robust.Shared.Containers;
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@@ -13,7 +12,8 @@ using Content.Server.MachineLinking.System;
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using Content.Server.MachineLinking.Events;
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using Content.Server.Cloning.Components;
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using Content.Server.Construction;
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using Content.Server.MobState;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Robust.Server.Containers;
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using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent; /// Hmm...
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