Mobstate Refactor (#13389)

Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
This commit is contained in:
Jezithyr
2023-01-13 16:57:10 -08:00
committed by GitHub
parent 97e4c477bd
commit eeb5b17b34
148 changed files with 1517 additions and 1290 deletions

View File

@@ -12,7 +12,6 @@ using Content.Server.EUI;
using Content.Server.Humanoid;
using Content.Server.MachineLinking.System;
using Content.Server.MachineLinking.Events;
using Content.Server.MobState;
using Content.Shared.Chemistry.Components;
using Content.Server.Fluids.EntitySystems;
using Content.Server.Chat.Systems;
@@ -22,6 +21,7 @@ using Content.Server.Stack;
using Content.Server.Jobs;
using Content.Shared.Humanoid;
using Content.Shared.Humanoid.Prototypes;
using Content.Shared.Mobs.Systems;
using Robust.Server.GameObjects;
using Robust.Server.Containers;
using Robust.Server.Player;