Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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@@ -5,7 +5,6 @@ using Content.Server.Administration.Managers;
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using Content.Server.Chat.Managers;
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using Content.Server.GameTicking;
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using Content.Server.Ghost.Components;
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using Content.Server.MobState;
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using Content.Server.Players;
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using Content.Server.Popups;
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using Content.Server.Station.Components;
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@@ -16,6 +15,7 @@ using Content.Shared.Chat;
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using Content.Shared.Database;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Radio;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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