Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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using Content.Server.Administration.Logs;
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using Content.Server.Hands.Components;
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using Content.Server.MobState;
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using Content.Server.Popups;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Content.Shared.Database;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Item;
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using Content.Shared.MobState.Components;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Popups;
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using Content.Shared.Tag;
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using Robust.Shared.Prototypes;
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