Mobstate Refactor (#13389)

Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
This commit is contained in:
Jezithyr
2023-01-13 16:57:10 -08:00
committed by GitHub
parent 97e4c477bd
commit eeb5b17b34
148 changed files with 1517 additions and 1290 deletions

View File

@@ -1,7 +1,6 @@
using System.Linq;
using Content.Server.Cargo.Components;
using Content.Server.Labels.Components;
using Content.Server.MobState;
using Content.Server.Shuttles.Components;
using Content.Server.Shuttles.Events;
using Content.Server.UserInterface;
@@ -16,7 +15,8 @@ using Content.Shared.Cargo.Prototypes;
using Content.Shared.CCVar;
using Content.Shared.Dataset;
using Content.Shared.GameTicking;
using Content.Shared.MobState.Components;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Robust.Server.GameObjects;
using Robust.Server.Maps;
using Robust.Shared.Audio;