Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
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@@ -5,13 +5,13 @@ using Content.Server.GameTicking;
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using Content.Server.Humanoid;
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using Content.Server.Kitchen.Components;
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using Content.Server.Mind.Components;
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using Content.Server.MobState;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Body.Prototypes;
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using Content.Shared.Body.Systems;
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using Content.Shared.Coordinates;
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using Content.Shared.Humanoid;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Movement.Events;
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using Content.Shared.Random.Helpers;
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using Robust.Shared.Audio;
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