Mobstate Refactor (#13389)

Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
This commit is contained in:
Jezithyr
2023-01-13 16:57:10 -08:00
committed by GitHub
parent 97e4c477bd
commit eeb5b17b34
148 changed files with 1517 additions and 1290 deletions

View File

@@ -2,7 +2,6 @@ using Content.Server.Actions;
using Content.Server.Bed.Components;
using Content.Server.Bed.Sleep;
using Content.Server.Body.Systems;
using Content.Server.MobState;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Shared.Actions.ActionTypes;
@@ -13,6 +12,7 @@ using Content.Shared.Buckle.Components;
using Content.Shared.Damage;
using Content.Shared.Emag.Systems;
using Content.Server.Construction;
using Content.Shared.Mobs.Systems;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;